Never heard it.
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Never heard it.
Well was bored today, so decided to try a fun little exercise, in which I have an hour time limit to paint in a character. So I decided to plan this a little out, and decided to base it off the final scene in the most current halo wars trailer featuring the arbiter as he looks out to the cliff edge. Obviously I could not paint the whole scene in an hour, so I did a quick sketch of shoulders and back facing the camera at an angle and his head looking away from the camera, but him looking out with the corner of his eye. Hope you enjoy.
http://i305.photobucket.com/albums/n...rscenecopy.png
Your drawings always start of from you being bored :P
Lol. Looks okay, Eye seems to be in weird position. And boring design on it. Looks cool though.
dude. wtf.
Looks good so far.
You need to work a little on your perpective. It looks like his snout is bent to the left.
True, his eye is a little too far back, the snout is bent to the left, he is looking away in the opposite direction from the camera and is looking back with only his eye, but I do need to work on perspective, as I never plan that part out.
Now that I am looking at it, I dont like his mouth.
What part? He was in a snarl, let me get a picture.
http://images.wikia.com/halo/images/..._Halo_Wars.png
Edit: Just figured out what you meant exam with the jaw bending to the left, will move the other side teeth shadow down and add less shine on the tip and more view of the inside spike on the front, and that should fix it up.