Re: Yoyorast Island V2 last problems
It will be 100% random and you won't be positive where you'll land. The one right now says where your going on the wall.
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
chrisk123999
It will be 100% random and you won't be positive where you'll land. The one right now says where your going on the wall.
And the destination changes every 30 seconds so players can all end up in the same place.
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
Inferno
And the destination changes every 30 seconds so players can all end up in the same place.
seems like a big time frame, ever consider making it a smaller time frame?
Re: Yoyorast Island V2 last problems
30 seconds is a long time frame. :raise:
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
sevlag
seems like a big time frame, ever consider making it a smaller time frame?
No cause if it were smaller , you'd just have to wait alittle for your prefered destination (easy/closer to the flag one), so random tele would have less interest.. Easy/close to the flag destination come rarely while farer/harder destinations comes more often..
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
English Mobster
You can set multiple exits to the same index, and it would randomly teleport players without any kind of scripts at all.
Oh really, I didn't know this. Kind of cool.
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
Kyon's Sister
qft
If you don't want to worry about snipers, play in organized race matches and just agree to a set of rules. As far as people going into a public race server and the racefags getting butthurt about being shot out of their vehicle by people playing halo the right way, a good racer should be able to counter something as simple as a sniper. It's all part of race in a first person shooter. If you disagree, I recommend playing an actual racing game :allears:
Quoting this.
I'm fucking sick of these babies who play halo like it's need for speed.
It's called combat racing for a fucking reason.
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
chrisk123999
Looking at the scripts, it looks like any will be more often then others...
Uh?
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
Inferno
Uh?
Lost me too...
Re: Yoyorast Island V2 last problems
Quoted my deleted post. I read yoyorast's post wrong.