Re: HaloCE - OpenSauce - V3 Released
Quote:
Originally Posted by
Kornman00
I see with 'game_change_version_id' the version-string can be "1.00", "1.07", "1.08", or "1.09". Are those CE versions which Open Sauce can join games with?
Also, this has probably been asked a thousand times before, but can Open Sauce join regular Full games at all? I know the CE and PC netcode is somewhat different...
Re: HaloCE - OpenSauce - V3.1 Released
Those are CE versions, correct
Are you asking about joining full, ie 16/16, games? If a game is full, you can't join it. And CE's netcode definitions are incompatible with PC to a degree.
Re: HaloCE - OpenSauce - V3.1 Released
Sorry, I meant joining PC games. When talking with trial/demo modders, the term 'Full' is more common.
Foggily remembering this... Halo CE's netcode is more restrictive than PC's, right? And there's an extra packet type?
Re: HaloCE - OpenSauce - V3.1 Released
I wouldn't care to ever try to get CE to join PC games.
CE's netcode has some changes that PC doesn't. Including a handful of new message delta types and at least one of the original network packets were changed to include the client's map hash IIRC.
Honestly, fuck PC. There's no real custom support and there isn't as much server support built in.