Why get so technical??
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Why get so technical??
Thats too complicated for you? Its pretty self explanatory ya know.
I like the "store used rounds" thing. I hate the SMG because it doesn't have the "store used rounds" thing.
It would be more useful if it was a tad stronger.
although SMG battles are kinda epic
The SMG is strong in close range. I would give sustained fire to the enemy that is about a few yards away and then a melee attack. The SMG was over-powered in SPv2...I used it to kill hunters. =|
You mean Spv1 and yes I did too.
Eh, I hate the "no recovered rounds" thing. In Battlefield 1942 I have my ass-blastin' BAR, fire one round by accident, reload because every round counts, and I lose an entire goddamned clip. What if you accidently hit "E" or "R" (or whatever your action/reload keys are) on a "no recovered rounds" weapon when you've fired one round. And if you're a somewhat clumsy player, or are tired, you could keep firing a few rounds for clip, instinctfully go for reload or accidently hit it, think how many rounds you can lose! And say you're on the Library and you've got a gun that's rare (I haven't played it yet, I have very limited Windows use), and you keep reloading after a battle, you could lose lots of ammo VERY quickly.
All in all, keep recovered rounds in. I'm all for realism, but this just gets anoying.
Don't ever use rare weapons in the Library unless you are just blowing up a group with a rocket launcher, and then swapping it out for your previous weapon.
awesome i looked at all pictures and watched both videos, pretty damn fun.
I cant wait to screw around with brutes to (cheat bump possession):D
Warsaw: That's what I mean. Say you have a rocket launcher and, say, a shotgun. A group of flood comes to you. You whip out the rocket launcher and blow them to oblivion. You reload so if the next time you need it, you can shoot off two shots if need be, but by now, you've just wasted a valuable rocket.