Lol yeah, the MC like... kept increasing his jump height. It's just about ridiculous by Halo 3.
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Lol yeah, the MC like... kept increasing his jump height. It's just about ridiculous by Halo 3.
More like it's very short in Halo 1.
From a gameplay perspective it makes sense, but you can flip goddamn tanks and punch holes in inches of armour plating. Halo 1's jump height was waaay short.
Keep in mind that his suit was upgraded between Halos 1 and 2. Better suit = better augmentation.
Halo got anime'd :mech:
Those grunts seemed really short, but everything else looked cool. Voice acting was bad; that bugged me a bit.
They got me with the grunt headsnapping. May give this a look when it releases.
I'm used to mediocre voice acting, an it doesn't bother me unless it's truly horrible. I'd rather watch something in my own language than japanese. I hate reading subtitles when i'm trying to watch some brute gut-punching. Besides, the series is quite obviously made for the Western fanbase. The Xbox 360 did not do well in Japan, we know this.
Brute looked too big, I don't really care though. I thought it was going to be worse, but I'm pleasantly surprised.
it looked ok the giht was alittle over dramatic but then again its anime so it was bound to happen
the grunt killing scene was priceless
what irked me is this:
aren't brutes like 87 feet, why'd that chieftan look more like a hunter (in hieght) than a brute
fight scene between the SPARTAN and the brute was ok, but when the brute "threwe up" it look like he spat out a bucket of cum
The bits where there was no characters on screen was fantastic, characters ruined it, apart from the grunt head stab and neck snap, those bits were cool.
But like I bitched about previously, it wouldnt follow Halo's "world rules" and follow Halo, and it fucking didnt.
Halo Legends ftl.