You would think so but they're Scottish.
They don't believe in devolution.:haw:
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You would think so but they're Scottish.
They don't believe in devolution.:haw:
What's that? GTA5 has new DLC?
Oh, but it doesn't include heists? Or even mention them? Gaaaaaaaaaaay
GTAO Heists, the new DNF? http://games.on.net/2014/06/gta-onli...n-anticipated/
I'm really curious as to what made them think, back when the trailer before the release was put out that online heists were a workable thing. And what has since made them realize that, 'damn, we need more time to make them work...more time than we thought after we initially thought about thinking about thoughts'
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It would seem that a lack of forethinking got them to the position their in. What is so special about heists anyway? Makes the MP worthwhile?
I take it you have not played the story?
If they do MP heists like story, then it will require multiple jobs/missions prior to the actual 'job' itself. Think of it sorta like Invasion. You do a couple of objectives to get to the main objective that you must get away with. However, you wouldn't do it all in one sitting.
Also, I didn't realilze until yesterday when I played the weekend event (2nd time ever doing so) that Job Points are actually used to gauge who wins a multi-job event/playlist. I just thought they were there to make people go "hmmmmmmuhhhhhhhokay". Obvious now when you realize the max points you ever get from a single job is 16, same as max players.
GTA currently console scum exclusive = 0 hours gameplay
Between this coming to PC and the hopes that Destiny will follow too, I won't need my Xbox 360 for anything except age-old matches in Halo 3.
Pfft, only non-CE scrubs call it HCEA. It's real name is HA10.