Re: Gallery Topic (post your favorite work, or WIP's)
Re: Gallery Topic (post your favorite work, or WIP's)
So, battle damage isn't really the Halo style
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
Tweek
so?
:/
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
FriedMetroid
So, battle damage isn't really the Halo style
Really? Have you ever noticed how battle damage causes 2 of the key entrance points to the main base in High Grounds?
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
SMASH
Really? Have you ever noticed how battle damage causes 2 of the key entrance points to the main base in High Grounds?
Not talking about some shitty Halo 3.
Re: Gallery Topic (post your favorite work, or WIP's)
Halo 3 is shitty because they added structural damage to their buildings?
If you mean gameplay, well, that has nothing to do with map styling does it?
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
Wave of Lag
I like to wait until I have modeled in the lights before I put any in, that way the illumination is close to the likely in-game look.
buts thanks anyway, I got lazy and there weren't many details to show off in the first place.
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
FriedMetroid
Not talking about some shitty Halo 3.
I like how you lower yourself to name calling to prove a point. A point where you are wrong.
Even beaver creek had battle damage, like the wall that you'd jump on to get to the roof, so it even goes back to H1.
And if you want to talk about realism, I guess years and years of battle wouldn't be shown in the wear and tear of a building :rolleyes:.
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
Conscars
Halo 3 is shitty because they added structural damage to their buildings?
If you mean gameplay, well, that has nothing to do with map styling does it?
Quote:
Originally Posted by
SMASH
I like how you lower yourself to name calling to prove a point. A point where you are wrong.
Even beaver creek had battle damage, like the wall that you'd jump on to get to the roof, so it even goes back to H1.
And if you want to talk about realism, I guess years and years of battle wouldn't be shown in the wear and tear of a building :rolleyes:.
You both took what I said completely the wrong way. Congratulations on failing.
While what I said was to some degree sarcasm... no, I do not like Halo 3. Commence -repping.
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
Massacre
I like to wait until I have modeled in the lights before I put any in, that way the illumination is close to the likely in-game look.
buts thanks anyway, I got lazy and there weren't many details to show off in the first place.
No silly, i mean for rendering pictures to show to people, not for rendering radiosity tests.
Quote:
Originally Posted by
FriedMetroid
You both took what I said completely the wrong way. Congratulations on failing.
While what I said was to some degree sarcasm... no, I do not like Halo 3. Commence -repping.
Fried, just let it go. Its the internet. Stop wasting your time and h2v bandwidth by wasting room in my thread.