Re: YOYO V2 : Why is it taking so long!
Re: YOYO V2 : Why is it taking so long!
Quote:
Originally Posted by
Roth
Meh a banshee... :\
Come on, in slayer mode only.. not the end of da world.. and you'll be able to disable it anyway..
Re: YOYO V2 : Why is it taking so long!
As long it is only one ok, but I don't want to have noobs flying backwards while bombarding the spawn points
Re: YOYO V2 : Why is it taking so long!
Re: YOYO V2 : Why is it taking so long!
Good lol :D
Also will this map work better on low-end pc's? Because I read this "Yoyorast decided to pick up the mesh again and improve on it, allowing for better performance on lower-end PCs".
Re: YOYO V2 : Why is it taking so long!
Quote:
Originally Posted by
Roth
As long it is only one ok, but I don't want to have noobs flying backwards while bombarding the spawn points
Actually yoyorast you could change the banshee so it can't hover (and maybe take off the fuel rod), that would solve a lot of problems with it right there. All people ever use the hover for is camping anyway.
Re: YOYO V2 : Why is it taking so long!
Quote:
Originally Posted by
Pooky
Actually yoyorast you could change the banshee so it can't hover (and maybe take off the fuel rod), that would solve a lot of problems with it right there. All people ever use the hover for is camping anyway.
I disagree about the bomb, but removing the hover would be an excelent idea (and make people actually use it as a fighter instead of a bomber).
Re: YOYO V2 : Why is it taking so long!
Quote:
Originally Posted by
n00b1n8R
I disagree about the bomb, but removing the hover would be an excelent idea (and make people actually use it as a fighter instead of a bomber).
If it were any other map maybe, but think about it. Yoyorast is a chokepoint map, and most of the time people are following the same linear path around the island. The bomb would be godlike.
Re: YOYO V2 : Why is it taking so long!
Go look at how the Banshee in H2_Oblivion behaves, try and copy that formula.
Re: YOYO V2 : Why is it taking so long!
Quote:
Originally Posted by
Pooky
If it were any other map maybe, but think about it. Yoyorast is a chokepoint map, and most of the time people are following the same linear path around the island. The bomb would be godlike.
There's plenty of cover for ground troops, and enough turns that vehicles could avoid them too.
Though perhaps the turning radius could be increased a little too to make banshee piolets actually commit to attacking instead of just taking potshots and seeing who they can flip.