Re: The Studio Quick-Crit Thread
I didn't use those UV maps for this elite. Also the armor will cover the body anyways so the diffuse texture will be changed drastically.
http://img405.imageshack.us/img405/9331/zgrab01iq3.jpg
The skin. I made a little mistake with the lip flaps. That will be fixed.
http://img442.imageshack.us/img442/1...iteskingm3.jpg
Re: The Studio Quick-Crit Thread
That is not a hi res sculpt. That looks like a turbosmooth.
and the diffuse is URGH.
Again, that is not a diffuse. You've not only wasted space in the uv map, but you've also wasted the res of the texture by having a blurry diffuse.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
DaneO'Roo
That is not a hi res sculpt. That looks like a turbosmooth.
and the diffuse is URGH.
Again, that is not a diffuse. You've not only wasted space in the uv map, but you've also wasted the res of the texture by having a blurry diffuse.
any solutions to those relevant points?
-help him out a little :P
Re: The Studio Quick-Crit Thread
Theres only 1 solution.
Do it again, and try this time, because the uv layout is half assed, the sculpt is half assed and the diffuse isn't even half assed, it's just bad.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
DaneO'Roo
Theres only 1 solution.
Do it again, and try this time, because the uv layout is half assed, the sculpt is half assed and the diffuse isn't even half assed, it's just bad.
What's half assed to you may be full effort to someone else. That doesn't really help him out.
Re: The Studio Quick-Crit Thread
study some anatomy before attempting a sculpt again, because you completely missed the point. looks more like soggy mashed up clay with silly putty over it than a sculpt.
your diffuse looks nothing like elite skin.
While i'm at it i might as well comment one last time that your UV's are a waste. I hope you honestly start taking crit instead of making more excuses like, "oh it's gonna be covered, it doesn't matter". If it doesn't matter, why are you doing it in the first place?
What's your relevance to the project if your UV is poor, your sculpt is poor and your texture is poor? Why shouldn't you outright be replaced?
Re: The Studio Quick-Crit Thread
Re: The Studio Quick-Crit Thread
Blood Asp. <3
Fucking love the Blood Asp.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
SnaFuBAR
study some anatomy before attempting a sculpt again, because you completely missed the point. looks more like soggy mashed up clay with silly putty over it than a sculpt.
your diffuse looks nothing like elite skin.
While i'm at it i might as well comment one last time that your UV's are a waste. I hope you honestly start taking crit instead of making more excuses like, "oh it's gonna be covered, it doesn't matter". If it doesn't matter, why are you doing it in the first place?
What's your relevance to the project if your UV is poor, your sculpt is poor and your texture is poor? Why shouldn't you outright be replaced?
I got the first part but telling me that I should be replaced did not help me at all.
Re: The Studio Quick-Crit Thread
I'd really like to see the finished UVW map because it seems like you improved a bit.
As for the zbrush sculpting, it looks decent, but you could add more detail and not just go over it with a simple brush adding a speck here and there.
Dane's crit is a bit harsh (although true); I don't think you need to start over.
My two cents.