Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Alright. I'm feeling somewhat better today so I'm working on V2. I'm going to try a new door sync method on the panic hill and then were going to get everyone in a server and see if anyone can break it.
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Quote:
Originally Posted by
Inferno
Alright. I'm feeling somewhat better today so I'm working on V2. I'm going to try a new door sync method on the panic hill and then were going to get everyone in a server and see if anyone can break it.
so you need me and pyong to mash the buttons abunch right?
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
K hopefully inferno is going to fix the sync problem !
On an other hand, I couldn't stop thinking of someone here saying the panic room wasn't useful enough.. other than when you teleported with flag through random tele on it... it's true it's not useful enough as it is.. so yesterday, I thought of adding some "panic" teleporters at some strategic places witch will help make the panic room more frequented and really deserves the panic room name... (if you panic, you take the teleporter to the panic room lol) ... these tele also can be usefull to go from teh dark side of the island to the beach side (note that these are no shortcuts lol).
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Wait uh.... Wallhax? :raise:

Don't worry I already fixed it.
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Heh, nice one right there.
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Quote:
Originally Posted by
yoyorast
On an other hand, I couldn't stop thinking of someone here saying the panic room wasn't useful enough.. other than when you teleported with flag through random tele on it... it's true it's not useful enough as it is..
TBH i think the s.lazer should be between the plum tree and the rock by the panic room, just like the panic sniper in the water in V1... :woop: I know your not moving any more weapons =-/
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Quote:
Originally Posted by
Inferno
Wait uh.... Wallhax? :raise:

:ohdear:
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
Alright I fixed the shortcut. Permanently and indefinitely. It's a giant ass kill trigger.
BUT HERES THE TWIST it ignores banshees but kills any other vehicle or player that enters it.
INGENIOUS!
Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now
I'm guessing the no cheat sing and auto lazer is no more?