I just added cons sky. Is it just a higher res version of the regular sky?
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I just added cons sky. Is it just a higher res version of the regular sky?
I don't remember what the res is. heh.
Well whats the possibility of a really awesome custom sky?
:-3
To be honest, low. I'm pretty sky'd out.
:saddowns:
How about a single texture re-work?
Oh yeah, most of it was just one texture. It wouldn't be a lot of work to touch that up, but you'll have to wait while I finish some other things first. Let's take this to PM's for further discussion.
Alright guys. I finished the last few UV's for delta lake and we are now at the point where I need other people to help.
All that's left to do:
- High rez some of the "meh" textures.
- High rez normal maps on a few shaders.
- Background landscape needs a nice ultra detailed 2048x2048 texture.
- Updated sky with 1024x1024 bitmaps.
- Move sun about 30 degrees closer to the red base. I don't like the current location.
- Aether lightmaps. Dee is handling this I think.
Bold are the most important.
Then we are done.
For the sun, just import the sky into 3ds max, place a marker where you want. And export. Then in the sky, just have the sun lens flares attach to the marker.
you forgot
SEL WAS NICE ENOUGH TO LET YOU HAVE HIS BEAM TAGS