Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
yoyorast
And there's more retarded guys out there than you believe... ;)
Oh no I do beleive, i think ive met/played against most of them :downs:
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
yoyorast
Give me one good reason to do this.. The doors n' shields are working fine, so are the random tele... thee's only small issues to fix now...
Why would I do that? to Add Mellee or multiple team vehicle access? I don't need this.. I want want to stay the closer possible to the classic gameplay with basic stuff...
And there's more retarded guys out there than you believe... ;)
yeah this
freelancer stop posting
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
Freelancer
As for the map, you would have to enable MTV via the map so it would work on dedicated and user hosted servers.
You don't enable MTV in the map file, you do it in OS. In order to get it to work on a dedicated server, you must be running the Dedi version of OS on that server. The dedi support was dropped for OSv2 though, because of the Synapse project.
If a Dedi is running a version of OS that enables MTV, then the clients must also have a version of OS installed that enables MTV. If a client with OS installed gets in a vehicle with a person on another team, and lets say that other person does not have OS installed, the first person will appear to be on the ground where he "entered" the vehicle and not actually in the vehicle for the other player. So it causes sync issues if everybody is not running OS.
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
ShadowSpartan
You don't enable MTV in the map file, you do it in OS. In order to get it to work on a dedicated server, you must be running the Dedi version of OS on that server. The dedi support was dropped for OSv2 though, because of the Synapse project.
If a Dedi is running a version of OS that enables MTV, then the clients must also have a version of OS installed that enables MTV. If a client with OS installed gets in a vehicle with a person on another team, and lets say that other person does not have OS installed, the first person will appear to be on the ground where he "entered" the vehicle and not actually in the vehicle for the other player. So it causes sync issues if everybody is not running OS.
Yea, that's why you would bundle OS with the map, so people actually know they need to use it.
Yoyorast, I don't care about melee in vehicles, that is stupid and pointless. "Multi-Team Vehicles" lets players on different teams all get in the same vehicle, like in Halo 2 and Halo 3. This would make gameplay much more interesting since Yoyorast Island V2 is a very vehicle oriented map.
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
Freelancer
Yoyorast, you should really think about adding MTV to the map... It really wouldn't be hard to bundle the Open Sauce "d3d9.dll" into the final versions archive. Just place everything in the following directory structure:
Halo Custom Edition
─├ "d3d9.dll"
─└ maps
───└ "Yoyorast Island V2.map"
"Readme.txt"
"Readme.txt" would just say something like:
If you can't figure out how to play with those instructions and directory structure you're retarded.
As for the map, you would have to enable MTV via the map so it would work on dedicated and user hosted servers.
Freelancer. Please just shut up.
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
Freelancer
Yea, that's why you would bundle OS with the map, so people actually know they need to use it.
That's not what you implied from your original post. It sounded like you believed it had to be enabled through the map file, which is not the case.
In all reality, even if you bundle the OS dll with it, people don't need to use it, but they may encounter some unexpected sync issues if they don't. I really don't see how having MTV can be that big of a benefit to Yoyo V2's gameplay anyway. So you want to help the opposing team get points by driving them around in the same vehicle as you, while you get points as well? Sounds pretty stupid if you ask me.
Quote:
Originally Posted by
Inferno
Freelancer. Please just shut up.
You can at least tell him why you don't agree with his post. The whole "Freelancer, stop posting" and such bullshit is rather annoying.
Re: Yoyorast Island V2 last problems
We have the map almost ready to release, completely debugged and running smooth on most computers.
HURF LETS ADD A NEW AND TOTALLY USELESS FEATURE DURF HURF DURRFFFFFFFF
Bad idea.
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
Inferno
We have the map almost ready to release. Completely debugged. And running smooth on most computers.
HURF LETS ADD A NEW AND TOTALLY USELESS FEATURE DURF HURF DURRFFFFFFFF
Bad idea.
It's not even a feature that will be added to the map itself, it would just be an OS dll added to the rar archive with the map file, so it won't mess up anything at all in the map file itself. While your logic is extremely flawed, I do agree that bundling OS for the sole purpose of MTV in Yoyo V2 is a stupid idea.
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
ShadowSpartan
It's not even a feature that will be added to the map itself, it would just be an OS dll added to the rar archive with the map file, so it won't mess up anything at all in the map file itself. While your logic is extremely flawed, I do agree that bundling OS for the sole purpose of MTV in Yoyo V2 is a stupid idea.
I do remember having a vehicle spawn issue the one time we actually played yoyov2 with MTV on.
Re: Yoyorast Island V2 last problems
Quote:
Originally Posted by
Inferno
I do remember having a vehicle spawn issue the one time we actually played yoyov2 with MTV on.
Last time I checked, you blamed that issue on Rec0's app as well as SAPP. So now it's Open Sauce's fault? Is there anything or anyone else you want to blame it on as well? I suppose with your dislike of Freelancer, you might was well throw him into the mix. Freelancer, you broke Yoyo V2, now stop posting!!!
Edit: For the people who can't understand sarcasm, the "Freelancer stop posting" was a joke.