Hold the fucking phone, that's for Halo CE?
Printable View
Hold the fucking phone, that's for Halo CE?
Looks pretty damn great. Are the Grunts gonna get a makeover as well?
ohhh man he best keep to his promises :D
It's not going to be entirely shiny in-game right?
well OS is going to ship with normal map support on models. So it's going to look pretty damn nice, though I'm not sure what else is going to be modded into the graphics engine.
Shaders, shaders, and, oh, shaders
Thanks to some research work by Choking Victim, we've also added optional support for increased (50%) rendering of dynamic triangles.
Before anyone starts asking how that's going to effect us, we have no plans to use that yet. We want our mod to be backward compatible for non OS users, and using that new feature wouldn't result in a very pleasant experience for people who don't have OS. I've seen some things CV has done with it and it's going to lead to some real cool stuff, just not anything related to CMT.
Yeah just to clarify, when I said "we" I mean the people who develop OS, not CMT. The increase is off by default anyway. Sapien also supports the increase.
Both CMT and I share the desire to keep as much backwards compatibility with stock games when it comes to our work.
This is a more of an OS question than CMT one, but would it be possible to expand the detail object collection tag to allow actual models instead of just sprites? (ie actual decent looking grass and ferns)