Chillout
Printable View
Chillout
Help on this:
Projectile only travels for a certain amount of time before dissapearing, and it only travels for about 3 seconds. I've looked everywhere in the projectile tag and in the weapon tag and I can't find how far the thing can travel. The only thing I can do is make it go fasterrr and it will cover more ground.
E: Also, can someone help me make it so it only fires 1 side per shot and not two?
http://www.freewebs.com/infernosk8terstuff/help.PNG
Edit-
Also improve the fugly plasma shader on the front of the turret. Give it some plasma effects and not just leave it as a bitmap witha alpha.
I'd like to see plasma flak.
wtf is a turrent?
protip, i'm telling you to check your spelling/buy a dictionary/learn english punctuation because you're not too good at it
Hint: that was for the lolz. I am very aware it's spelled turret.
the anti air turret needs something different about the model, maybe new bitmaps or something, to make it unique
right... oh, and your textures have no depth, makes em look gross. add custom bump maps and all that, otherwise it just looks like lines painted on the ground. Your draw animation for the pistol is also kinda gross. Who tilts their gun to the right when they cock it? that's just wrong and it looks really bad. If you're going to tilt it, you tilt it inwards, not outwards. gb2firearms101
I'm in for this test thingy.