Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
Yuki
Stop with the scratches, these are weapons that will be spawned new, when you start a game, from the magical military mobile that goes around dumping them around the map, the UNSC does not find their weapons in the middle of a desert, they build them before the battle, just fyi since you don't seem to know this.
How do you know it isn't for SP? And since when have MP weapons had to be brand new? Look at the AR for instance.
Re: The Studio Quick-Crit Thread
Your trapped on a ring. I don't think your getting brand new weapons :|
Re: The Studio Quick-Crit Thread
Also during the midst of battle I dont think weapons would be brand spanking new. Marines never got to get that "new gun smell."
Re: The Studio Quick-Crit Thread
Also...its a game?
We can stop making ridiculous excuses if you remember that.
Re: The Studio Quick-Crit Thread
Re: The Studio Quick-Crit Thread
Blast from the past!!! Well the spiker is one of the first model I ever made, if not the very first (custom) and make a good comparrison of my progress with time. What do you think of the new spiker?
spiker V3: (Yesterday and Today: ~2-3 Hours?)
tris: 2311
vertices: 1238


spiker V2: (1-2 months before Halo 3's release: ~4 Hours)
tris: ~4.5k-4.7k
vertices: ~2k-6k (yeah i know but i only have the obj file left and that's the closest i can get to original)


spiker V1: (2.5 years ago: your guess is as best as mine)
tris: you guestimate
vertices: horrible horrible

Also I need a skinner who can make a skin after I UV unwrap the model and is willing to make it open source.
Re: The Studio Quick-Crit Thread
Lol, wtf.
One of them is upside down.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
Heathen
Lol, wtf.
One of them is upside down.
if you're talking about v1. from what they released back then, i always imagined them being able to flip up and lock for carrying...u know how dangerous it is carrying a pointed blade?
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
disaster
CADs AR model and my skin.

I don't care that it's an old post, it's still valid cause it looks bad.
The yellow stuff i did isn't meant to be simply scratches. Detail is more than just that. Metal oxidization, oil rubbing etc.
Re: The Studio Quick-Crit Thread