I never liked Goldeneye. Maybe if I could download it and play it again, I'd enjoy it more. It'd probably be nice with new controls.
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I never liked Goldeneye. Maybe if I could download it and play it again, I'd enjoy it more. It'd probably be nice with new controls.
Yes, dual stick support instead of that weird bullshit.
And think of the multiplayer awesomeness.
Pooky...
IAWYP
Just because I agree with one of Yahtzee's points doesn't make me a Yahtzee fanboy. Jump to whatever conclusions you want, but it made me say "lolwtf" when you said that because I've seen like three of his videos. I'm sure if you watch one you'll agree with SOMETHING that he says... which then automatically makes you an instant Yahtzee fanboy, rather than a person who's capeable of his own thought process.
By your logic, Heathen is a Pooky fanboy.
I said that the game wasn't fun anymore because the controls were trash, then I repeated that in different wording twards the end to push that again so that people wouldn't get confused.
When the game is a struggle to maneuver because of the shitty controls it makes the game lose it's appeal.Quote:
Originally Posted by me
Wrong, the gameplay and controlls are basically the same. The older games don't lose their ability to be played because of some drastic gameplay alteration.
No, but things change over time. The fact that they made it possible to go left in the newer ones still barely changes the gameplay, but it changed it for a good reason. In the newer games the level design made it so going left is neccesssary, you don't ever need to go left in SMB1... so unless if you're somehow lost (hint... go right) there's no need or desire to go left...
The main difference, is that they knew the limits on the NES, they knew what would be acceptable with what they had.
There's a reason why the Mario games always look pretty, it's because they don't try to make the system they're on do more than it can handle. Goldeneye tried to make realistic looking environments which end up making a lot of things look like a texturesmudge rather than a separate object.
Goldeneye controls aren't trash... they're not as good as dual analog sticks because you need to stop to have the dual-analog-stick aiming feel (press the R-button which turns movement into aim).
But by that logic the dual-analog-stick sucks because the Mouse and Keyboard is plainly much better.
Hence why cross-platform games need to give the gamepad players auto aim, and also cripple the mouse with mouse acceleration.
So yea... if the N64 controller sucks because the dual-thumbsticks are better... than the dual-thumbsticks suck because the mouse and keyboard are abundantly better.
http://www.llamajuice.com/h2v/pookyRep
Oh, wait... silly me. Instead of arguing points that were already brought up, let's bring more crap into the mix.
I get itfanboyPooky. You don't understand how nostalgia changes how you look at a game.
Did you even read my rep btw? I said to look at the game through non nostalgic eyes. I know, it's hard. I had many good hours with this game as a youngin, my sister used to scream to my dad because I kept killing her because she was an easy target, it still makes me laugh today because of it. Lots of fond memories of stacking mines on people's faces.. but.. to accept the game for anything more than nostalgia fuel.. is just being ignorant.
Either that or your taste in games just fails misserably. If you think Goldeneye is a great game go play Yaris and give me your opinion on it.
Guys, keep your rep in your pants. I don't want to see it http://sa.tweek.us/emots/images/emot-colbert.gif