Is that local wiki revampable?
Anyone can work on a wiki, if they know how to look stuff up :p
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Is that local wiki revampable?
Anyone can work on a wiki, if they know how to look stuff up :p
I bombed the actual wiki installation iirc, so we could start fresh, and since spambots went all apeshit like with it.
But yeah, look where we are now. :saddowns:
Too few too late? Could still be good, doing a wiki for each CE engine, the old H1CE having an abundance of unorganized references to practice this with for the succeeding engines and their potentially larger userbase, as H2EK features become available, or "unlocked"
regarding ai driving warthogs, I think their delta-look angles is what makes them drive in random directions, given the way steering is handled in Halo. Hope I'm not being redundant, I know I've said that before. So with those zero'd, they should drive straight to whatever their look-at target is. Theoretically
A fully moddable Halo 2 might attract people. However, I do agree that the engine is pretty bug-ridden and nothing is gonna fix it.
The engine AND the tag set.
Also the game has like 15 players online at any give time.
While it is a fun game it's deader than a brick. Or nox....
So will the wiki be revived? I wouldn't mind paying some attention to look after the wiki myself if someone could tell me what that entails.
and a community tags folder wiki too plz :p, with online HEK tools and a server that automatically rotates to the next map build. Sry, I'll delete this off-topic post if yous like
ahh...I remember the old original halo-wiki...
That's how I started out really, way back when the HEK was released, and everyone was excited to learn and share knowledge...good times..
But yea, I think it's a great idea, there's alot more knowledge out there just needs to be organized, and published..
would a modacity wiki use the same language seen in wiki?