Re: Sigma mapping team: Official revealing
Your guys' stuff is okay. Textures are very very low res and the HUD is ugly with the mix-and-match looking colors, some of the weapons look VERY off porportions (spiker, in particular), but if you keep going at it, and fix stuff up your stuff could be very enjoyable and good.
Re: Sigma mapping team: Official revealing
It's not all about completely flashy, amazing, godly looking textures to us, we focus more on game-play and fun then having something look better than it plays.
Re: Sigma mapping team: Official revealing
Re: Sigma mapping team: Official revealing
Re: Sigma mapping team: Official revealing
Sorry :/ bad timing altogether I guess
Re: Sigma mapping team: Official revealing
Quote:
Originally Posted by
GeometricGeek
I missed it :(
And you told me all about your great unveiling yesterday and how happy you were
poor geo :(
Re: Sigma mapping team: Official revealing
Glad to see you guys back :)
Re: Sigma mapping team: Official revealing
By the way, don't take the HUD as anything close to final, because I haven't even started working on it yet. ;)
Re: Sigma mapping team: Official revealing
Quote:
Originally Posted by
Yuki
And you told me all about your great unveiling yesterday and how happy you were
poor geo :(
Maybee you can make me feel better with revelations.
Re: Sigma mapping team: Official revealing
Here be our sniper guys:
http://i188.photobucket.com/albums/z...baret50cal.jpg
Since its unskinned we didn't take many pics of it ingame. but heres a render