This is false.
Look I have a degree, hire me. Oh by the way no work experience. But I can make 500 tri characters and import them into Q1
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Currently majoring in Game Art & Animation, it definitely helps. Taking 4 years of college will NOT give you the skill level you need to get a job in the game industry. It's up to you to take what you learn and apply it on your own and do a lot of work by yourself outside of class. Otherwise you won't get shit. But if you want to get into the industry, you need a game degree because it will teach you things you need to know, not just about art but about the physical process of game creation and all that shit.
That includes everything including the MacBook Pro you are required to have. However, it does not include residence, because Full Sail has no dorms...gotta live in a hotel or rent a nearby apartment, which adds to the cost.
@PenGuin1362: I can see that's where the degree would help. I still think it's more prudent to major in something else first, and then later down the road get that game development degree if that's where you really want to go. That's probably what I am going to do. I'd like some security before pursuing my interests all the way.
Does anyone here know anything about UAT? They've courses similar to those at Full Sail, but cost ~$20,000 less.
First, from other gaming schools and students I know who attend full sail, it's perhaps not your best choice of school. It may be expensive but the education you get is sub par, from what I've heard from several sources.
Secondly, if you want to have a degree in something else just for security reasons for a different kind of job, than yes you may want to double major. Otherwise, the only other things you would want to major in in addition to game design is business, or marketing. Nothing else would really be of use to you in the art field, that is unless your school doesn't require you to take basic art classes in addition to your game classes. So if you really want to do game art or game programing, make that your major. It'd be a waste of time and money to major in, say engineering first. (I've met people who thought this was a better idea because they thought the industry would take them more seriously....WRONG)
And a bit of advice to anyone who's going into a game degree, there is an ASS LOAD of work but it's helpful. And the gaming industry is the most mother fucking cut throat, constantly changing industry there is, so be prepared.
Since I live in Florida, I would be able to get a Bright Futures scholarship and go to any school with 75-100% paid off, though I'm not sure if this includes Full Sail, as its not really a normal type of school.
I'll probably go to the local technical institute next year to take a 3d animation course, as a part of dual enrollment with regular high school. Oh, and its only gonna cost me about $300.
College only teaches you so much guys, and really, most of the experience and teaching is up to you (like, for example, I know my best friend in Java class does a lot of research on his on when he's curious on how to do some such thing. He's mostly self-taught in programming and he's one of the best people there (in fact, he helped out somewhat when Modacity was getting DDoS attacked).