Re: [Gallery] BobtheGreatII's Something or Another Creations
Can someone tell me wtf is going on here. I have never had the lightmaps freak out this bad before:

Re: [Gallery] BobtheGreatII's Something or Another Creations
Re: [Gallery] BobtheGreatII's Something or Another Creations
Check "simple parameterization" on the shaders, then re-run.
Re: [Gallery] BobtheGreatII's Something or Another Creations
Quote:
Originally Posted by
teh lag
Check "simple parameterization" on the shaders, then re-run.
Already did.
Quote:
Originally Posted by
sKc_Chains
Isn't that nuggets map?
Lol no.
Re: [Gallery] BobtheGreatII's Something or Another Creations
In that case... idk. Maybe check the smoothing groups on the model?
Re: [Gallery] BobtheGreatII's Something or Another Creations
Check what bitmaps you have for base maps in shaders. Then recheck that those shaders are properly named.
Check then double check you have the bitmaps opened in your multi-sub objects and make sure you have the referenced correctly in the Material ID string box.
Re: [Gallery] BobtheGreatII's Something or Another Creations
Quote:
Originally Posted by
teh lag
In that case... idk. Maybe check the smoothing groups on the model?
Was gonna suggest this, but didnt want flak for presuming you didnt know how to apply smoothing groups :\
Re: [Gallery] BobtheGreatII's Something or Another Creations
After finishing that firefight level, you should upload it to youtube as "Secret Leaked Halo ODST footage!!"
Re: [Gallery] BobtheGreatII's Something or Another Creations
I vote Conscars to make the destroyed city sky :P :P :P :D :D :D
Re: [Gallery] BobtheGreatII's Something or Another Creations
Triangulate your mesh in max, chances are it wont look to different to the ingame product. which means your doing it wrong.