Re: [WIP] Remnant (working title)
Quote:
Originally Posted by
Hunter
[thumb]http://i58.photobucket.com/albums/g268/martynball/hornet_8-1.jpg[/thumb]
Use that if you want ^ But you would have to get it unwrapped, tagged, textured and animated.
you have pretty much learnt to Unwrap, so DIY?, As for texturing it, read that feckin 'Hard Surface texture tutorial for all next gen kids to abuse' and have an attempt yourself :D
Also map concept looks awfully like Higuys cliff edge map-forerunner exterior but cool none the less
Re: [WIP] Remnant (working title)
Quote:
Originally Posted by
Malloy
Also map concept looks awfully like Higuys cliff edge map-forerunner exterior but cool none the less
What you tryin to say boi :v:
Re: [WIP] Remnant (working title)
ha was just questioning the map concepts originality bro, chill it.
Re: [WIP] Remnant (working title)
I think DEE was set to unwrap it for H3MT, if he has not yet unwrapped it then I will do it. That is if Bacon wants to use it.
Re: [WIP] Remnant (working title)
I'd attempt to do it, If I had the tools (If you want me to give it a shot, I'll dl them, but I need a texture to put on it)
Re: [WIP] Remnant (working title)
Re: [WIP] Remnant (working title)
Up to you. Personally I don't want a ripped texture on it, or screen capped, but its up to bacon. Hit me up on AIM if you want the max file, it was modelled in max 8 btw.
Re: [WIP] Remnant (working title)
Awesome, I find that 3ds version the best for working with.
But hardest to find a copy of :S
I guess I'll use a trial until I can find a copy of max8 to buy.
If someone gets a texture, I'll try to get it unwrapped.
Im ok at making textures, just mostly ground texturing and such though :S
Re: [WIP] Remnant (working title)
Dunno where you are going to get the texture from, Dee doesn't have it. ZTeam won't give out retail stuff, which is fair enough Lol. Id prefer someone to texture it.
Maybe ScoobyDoo? I will try and not fuck up this time. Or Disaster?
Re: [WIP] Remnant (working title)