I actually was looking at it and decided to redo the shotgun firing animation to do just that. Smooth circle. Came out better, methinks.
Been working on damage and weapon stuff, offsets, functionality polishing, etc. takin a break from modeling and animating. Also got the Tozt-7 ingame, but for some fuck reason the model has 32 degenerate triangles. I'm gonna have to go back and figure out wtf I did to it
August 11th, 2009, 04:36 PM
L283023
Re: Ain't got time pfhor this...
Looks great.
Keep up the good work.
Although, I have never played Marathon before.
August 11th, 2009, 06:36 PM
Pooky
Re: Ain't got time pfhor this...
Bleh. I never liked the Marathon 1 weapons, Durandal/Infinity had better ones :\
August 12th, 2009, 01:58 AM
t3h m00kz
Re: Ain't got time pfhor this...
Eh I dunno, I personally didn't like the look of the newer ones... the first one had a stylized, somewhat cartoonish look to it. Not to mention, background music. Durandal DID have that sexy shotgun though
Still haven't beaten Durandal, it's rotting away in my arcade titles... god I wish it had better multiplayer support
August 12th, 2009, 05:55 AM
itszutak
Re: Ain't got time pfhor this...
Quote:
Originally Posted by t3h m00kz
Eh I dunno, I personally didn't like the look of the newer ones... the first one had a stylized, somewhat cartoonish look to it. Not to mention, background music. Durandal DID have that sexy shotgun though
Still haven't beaten Durandal, it's rotting away in my arcade titles... god I wish it had better multiplayer support
Come to think of it, the last (and only) time I played the marathon series, it was muted and I was playing it in 15-minute intervals. It's time I tried it straight through.
I agree with the weapons. I liked M1's set, but that shotgun is just too good to pass up on. It must have a dual-wield version that fires alternating shots from each hand though
August 12th, 2009, 07:45 PM
t3h m00kz
Re: Ain't got time pfhor this...
I was thinkin about it but the animations won't look that great.. plus you could then people would be carrying 3 shotguns around.
Quote:
Originally Posted by L283023
Looks great.
Keep up the good work.
Although, I have never played Marathon before.
Eh I dunno, I personally didn't like the look of the newer ones... the first one had a stylized, somewhat cartoonish look to it. Not to mention, background music. Durandal DID have that sexy shotgun though
Still haven't beaten Durandal, it's rotting away in my arcade titles... god I wish it had better multiplayer support
Durandal and Infinity had ambient sound though, which I felt added a lot more to the atmosphere than the music did. Could always play your own music in the background if you had to have some :p
August 14th, 2009, 12:00 AM
itszutak
Re: Ain't got time pfhor this...
The splashes in M2+3 made me feel lonely :smith:
August 14th, 2009, 01:44 AM
Donut
Re: Ain't got time pfhor this...
^ same here especially since i play marathon mainly late at night in the dark in the basement of my house... after having no human contact that whole day
It's pretty simplistic, and I may do something with it after the Marathon mod. Haven't been working on the mod too much lately. Unmotivated for the past week, but things are picking up again.
I know it's not Marathon, but I may add it in to only be acessable for the Snipers gametype just for the lolz..
It's based on this:
EDIT: Alright people, I won't lie. I'm confused, 100% confused as to how I'd model this weapon. http://i655.photobucket.com/albums/u...nreference.jpg
Any links or advice or anything that would help me in figuring out the best way to model this would be appreciated. I'd be good practice for lowpoly organic modeling eh?