They are suppose to. Maybe next time they'll think about it more before asking.
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They are suppose to. Maybe next time they'll think about it more before asking.
Ill ask a question and then figure out my answer b4 the person manages to respond. Also, my c++ Qs come when my ref book doesnt have an answer or when im unfamiliar with something... like interfacing with tags in memory, for example. but yeh, learning to program is fun lol.
Laughing my ass off :'D. Yah I reference my tag interfacing in memory book all the time, its really helpful.
Im offended, you cannot read properly.
I read it just fine. You cannot interpret properly.
As promised a small progress update.
Been a little over 2 weeks since I started slowly getting the hang of it. In one of my early posts I stated that I had trouble with certain function.
The problems with these functions where resolved after changing some settings in Visual Studio 2008.
This is what I'm currently working on (*note it's client based):
http://genhs.com/download/trackerv102.jpg
If you would like to try it out feel free to download it at:
www.genhs.com
The program still contains a few bugs ranging from not detecting Halo CE on certain systems (not on mine ;) ) to betrayals sometimes showing up as -1 (might have solved it, not too sure).
I would like to thank Limited for helping me out and enlightening me at times when I get stuck ;)
Feedback is more than welcome :)
how bout weapon accuracy ratings. like 100 pistol shots shot, 80 hit: 80% pistol accuracy.
and, player: fired 24 sniper bullets this game. Threw 56 nades this game. Was 3shot 26 times. 3Shotted an enemy 22 times. kill an enemy in 5 shots 10 times. killed an enemy with a nade 36 times. stuff like that would be neat.