They sucked. You would be protected, and then the bubble would colapse, and you'd be surounded.
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They sucked. You would be protected, and then the bubble would colapse, and you'd be surounded.
so? it was your choice to use them. reload your guns, charge your shields, and go mele-tastic. i think it'd be awesome personally.
But I have used them, and I know they suck. :)
:/ You cut them because you didn't like em? Personally, I would have found them useful in at least some situations
Spike grenades still on, then?
I'm rather upset about the Phantom being cut. It looked sweet in the pics you guys had earlier. (Lesson learned: always keep a backup of your files on a separate computer)
No spike nades either. No good way to have them thrown by AI. Shield nades flat out sucked, were buggy, bad for gameplay. And we never had a phantom ingame, we only had Zteams for testing purposes.
Who said the AI had to throw them? I haven't seen any AI characters throwing frag grenades either. It's usually just plasma you see the AI throwing.
no spike nades either Masterz?
what the shit
AI can only choose from 2 grenade types to throw, Dano. Those types are defined in globals, which has only 2 grenade slots.
Also updated the list.
just so u guys know, this is not a halo 3 mod, its CMTs SPV2.....
they are not trying to remake very little thing in halo 3, just make there own custom stuff for our enjoyment