I got 2013, and it seem to be working ok. Thanks guys.
Neuro, you're such a cynic! Lol!
What would be a good place to find reference images? I want to model a paintball marker but I can't find any refs. Google and bing suck!
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I got 2013, and it seem to be working ok. Thanks guys.
Neuro, you're such a cynic! Lol!
What would be a good place to find reference images? I want to model a paintball marker but I can't find any refs. Google and bing suck!
Alright, I've got my own paintball marker, I just didn't want to model it. I think I'll start there.
SSSSSSSSSSSSSSSs.... Fuuuuuuuuuuccccccckkkkkkkkkkkkkkkkk! This is giving me SUCH a fucking headache! Is there any other way to create faces, without using that fucking stupid face creation tool? It would be so much easier if I could just connect fucking EXISTING vertices, instead of creating new ones every fucking time I miss the fucking vertex!! I swear to god if this crashes, or the thinf doesn't save I will fucking shoot myself right now!!!
oh
oh my god.
dear jesus man you need get yourself on some tutorials FAST!!!
really, what you're doing is the stupidest retardest most incomprehensable way of building anything.
protip: make a plane, convert to editable poly, select an edge, hold shift, and move that edge.
result: your workflow for the rest of your life.
This.
And yes. Start with a tutorial or something. You'll be happy you did. See. I started with learning how to make maps for CE... so I had the basic idea before I started to jump to weapons and what not. However, there are plenty of tutorials out there though. So start googling!
neuro, if you would please link some tuts for this man, as the Baretta 9000 tutorial is apparently awful.
try the HEK tutorial up until the point of exporting.
it coves the most basic of basics (how to edit a box)
move up from there.
unforunately, i can't point you at any other good tutorials, but the berretta one is supposed to be decent.
do it anyway, what's the worst that can happen, you LEARN something?
I've been watching youtube a bit for tutorials. I've learned some things, the only reason I tried using that is I remember some old tutorials on halomods.com, by Kirk or someone. That guy used the face creation tool a lot. I'll take your advice and avoid using it! I hope you guys know I was joking when I said I'd shoot myself xD
If you guys have any (short) tutorials you can link me, that would be great! I checked out that 7 hr long tutorial link in the tutorials section, but the links broken, and I'm not going to waste 7+ hours following that. I'm not going to waste so much time DLing that and wasting badwidth! I'm too stubborn!
http://www.youtube.com/playlist?list...9&feature=plcp
Quality isn't exactly crystal clear, but you'll learn something. That channel has a lot of useful things so long as you can keep up. Don't be afraid to step back and take a night for it all to process in your head if you look at tutorials a bunch out of confusion. When I first started learning how to model, I remember Joshflighter trying to help me model a car's hood and I failed epically. I kept looking at tuts afterwards and still couldn't get the flow of it. I eventually went to sleep one and woke up with the knowledge and basics generally clear. My biggest bit of advice that I don't think this tutorial covers is to acquaint yourself with the Cut tool.
you do realise if you can't be bothered to 'spend' 7 hours on learning something, you're never going to learn a goddamn thing right?
i've been doing this stuff for over 10 years now, and i took my current job with less money, and had to move away from my girlfriend for a while for ONE main reason.
it was an opportunity for me to LEARN.
suck it up nigger, invest some time into shit.