Re: Dynamic Customs Server
Please cut oddball on fissure falls, those maps with the music, remove radar from deagle, and make delta station team gametypes only. Also, more map variety and cut the maps over 20mb.
Re: Dynamic Customs Server
Quote:
Originally Posted by
Con
Please cut oddball on fissure falls, those maps with the music, remove radar from deagle, and make delta station team gametypes only. Also, more map variety and cut the maps over 20mb.
AFAIK the maps are being downloaded from some server chaosvex is hosting. They don't come down from the server hosting it.
Re: Dynamic Customs Server
OK things done:
- Destiny added to map cycle, removed Garden CE (I think that's the map with music Goat is talking about)
- Changed Fissure Falls from Oddball to KotH
- Globally disabled starting grenades using SAPP
- Made Delta Station CTF
- Enemies on motion tracker disabled on all game types
- Game type time limits set to 60 minutes globally
Quote:
Originally Posted by
Rentafence
AFAIK the maps are being downloaded from some server chaosvex is hosting. They don't come down from the server hosting it.
This is true.
Re: Dynamic Customs Server
Quote:
Originally Posted by
Cortexian
OK things done:
- Destiny added to map cycle, removed Garden CE (I think that's the map with music Goat is talking about)
- Changed Fissure Falls from Oddball to KotH
- Globally disabled starting grenades using SAPP
- Made Delta Station CTF
- Enemies on motion tracker disabled on all game types
- Game type time limits set to 60 minutes globally
This is true.
That's better. See you fuckers tonight.
Re: Dynamic Customs Server
Everyone starts with generic weapon set though (pistol + AR) because pistol is OP which means if everyone doesn't start with it, whoever gets it first wins.
Re: Dynamic Customs Server
nothing wrong with that since it's not a plasma pistol
Re: Dynamic Customs Server
You need more customs. The rotation gets boring after playing through it twice.
Re: Dynamic Customs Server
that's because we haven't broken through to have enough people for mediums to be implemented. tell your friends if you have any
Re: Dynamic Customs Server
Quote:
Originally Posted by
Rentafence
AFAIK the maps are being downloaded from some server chaosvex is hosting. They don't come down from the server hosting it.
I mean a 40mb download is going to take a while no matter where its coming from. Those maps just shouldn't be included in the cycle if its going to take people as long to download them as it will to play the match. I know once you download it you don't need to do it again, but I would rather see more maps in the cycle instead.
Re: Dynamic Customs Server
Quote:
Originally Posted by
Con
I mean a 40mb download is going to take a while no matter where its coming from. Those maps just shouldn't be included in the cycle if its going to take people as long to download them as it will to play the match. I know once you download it you don't need to do it again, but I would rather see more maps in the cycle instead.
It's 2015. If 40 mB is really taking you that long to download then call your fucking ISP and buy a better plan.