Not a bad idea Warsaw. It also doesn't make much sense that a UNSC craft would be battling one of it's own. I think that's the way this is going to be turned.
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Not a bad idea Warsaw. It also doesn't make much sense that a UNSC craft would be battling one of it's own. I think that's the way this is going to be turned.
I had a good idea for a remake of this map, but never got around to doing it. I hope yours turns out good.
I can make all of Halo's maps make no sense:
Why are UNSC units fighting against each other in various places with resources that appear out of thin air at regular intervals?
Because the reds are racist against the blues, and vice versa, and it's Forerunner teleportation technology spawning the resources, so they can enjoy the show. In the case of free-for-alls, everybody hates everybody, like sibling rivalry to the fifth level.
The open sides of the two ships are due to a hole being blown up because someone forgot to secure the tiny pinhole breach and the effect was over-dramatized. The teleporters are there because ONI was researching the technology on both ships as a test bed to see if they could actually get people from one to the other without using shuttle craft.
Did I get it?
EDIT: FriedMetroid beat me to the post...
Yea, I'm hoping that ours will make more sense, though I am keeping the outdoor feel. Not really anything can be done about that and keep the feel of the level.
The back story for that scenario might be the Marines have taken a Forerunner structure inside a cliff to use as a defensive position, and the Covenant are trying to take it back.