Re: Halo 2 Bug/Request Submission Thread
Request - Spectator mode option in dedicated or lan based servers.
It would be nice to have a way to view game play without actually joining the game. With the option to follow a player or free float for self guided viewing. This option should be able to be enabled or disabled in the server.
Re: Halo 2 Bug/Request Submission Thread
BUG:
Halo 2 Multiplayer
Over shield "jumps".
http://i2.photobucket.com/albums/y37...ield_error.jpg
BUG:
Sometimes filter-text on the server browser disappears:
http://i2.photobucket.com/albums/y37...nes/th_BUG.jpg
BUG:
When I take a screenshot (by pressing F11), (sometimes) all I get is just a blank blue screen, it looks like this. I don't know what causes this... sometimes it captures them, and sometimes it doesn't.
BUG:
When I want to get in a game quick, I choose Quickmatch right? Well... sorta... Every time I've tried to use the Quickmatch feature, it puts me into an empty game... this completely defeats the purpus of using it... It would be a great feature if it put me in game with other people! ;)
Request-
Allow whoever is speaking to hear themselves. I think this would be very helpful for anybody that wants to check how their mic sounds in-game, and it would also force those who spam bad/broken mics. to un-plug them, or fix them.
Request-
Pressing X to delay... I don't think you should completly remove this feature, as I have used it before to change teams, but limit the amount that everybody can do it. I've been in game where somebody has delayed it 10 times. It can get very annoying.
Request- Field of Vision NEEDS to be changed. It feels like you're playing a console game. 65 degree FOV would be ok if you were sitting on a couch five feet away from your TV set.
I'll quote a little peice from the YouGamers review..
Quote:
Halo 2 also feels too much like a console game - at first I was bit puzzled trying to figure out what the problem was. It wasn't the controls - you could go WSAD-mouse just fine (or plug in a gamepad and play like on the Xbox, if you so prefer). How about the visual quality? Yes, the textures are low-res in places and the geometry is simpler than usual, but that wasn't it either. Then I figured it out - Halo 2 uses a different field of view than most PC shooters. When you play a console shooter from a couch, your TV is usually at least five feet away, so it feels natural that you see things in front of you with a narrow FOV as the display doesn't fully cover your field of view anyway (unless you have an absolutely monster TV, or watch it too close). PC games are usually viewed less than a feet away from your monitor, and the display fills the view - so PC games tend to have much wider field of view. After some highly inaccurate manual measuring, Halo 2 for Vista appears to use a FOV of around 60-70 degrees, while just about every other first person shooter on the PC uses a default FOV of 90 degrees.
It's a PC game, adjust it accordingly.
edit Request- (longshot)
Multi-threaded support.
My specs:
CPU- Intel Core 2 Duo e4300
VGA- Sapphire Radeon X1950GT
RAM- Crucial Ballistix Tracer DDR2 (2gigs)
Motherboard- Biostar T-Force P35
I run the game at high settings, 1280x1024, 2x AA, 8x AF (forced through ATI CCC)
I'm kinda wondering why half of the stuff we're suggesting didn't make it into the retail product. :S
Re: Halo 2 Bug/Request Submission Thread
It might have just been me but my coagulation sky doesn't have a sun not in coagulation but the actual sky tag for my map. edit: Nvm I'm missing the tag for the sun D:.
Re: Halo 2 Bug/Request Submission Thread
Bug - Custom Map Names
When a custom name has more than two lines in it's name, it will not display correctly.
http://halo.snaver.net/files/images/..._map_error.jpg
Re: Halo 2 Bug/Request Submission Thread
Now that this thread is stuck, i'd like to keep it to bug submissions/requests only, unless further input is actually needed. Thanks :)
Re: Halo 2 Bug/Request Submission Thread
Um, here is a bug I really hate, ok every now and again when I play on a server (Dede servers most of the time) when I'm looking at the post game carnge and it'll be like that for about 20 min, the plays would be in the new game playing, and I'd still be looking at the carnged report from the last game. that or I've played a game or two I'm siting in the pregame loby waiting for host to click start and same thing happens people are playing the game, I know of this because I ran into a game just like it and I was getting text in the pregame loby and voice of the other players playing the game (well more of learning glichs). and I want to get some of those metals where you have to be in a server as long as you can all maps, all game types but I can't do that with that stupid little bug.
Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Timo
Bug - Sometimes the in-game kill stats glitch out.

I actually had around 15 kills there, and the leader had around 80.
Once again I do not know how to re-create this, as it's only happened a couple of times.
i dont think thats a bug, im pretty sure it a gametype of slayer where you loose points if you die, so if you kill 20 peeople but die 10 times, your score will be 10.
Re: Halo 2 Bug/Request Submission Thread
Bug - Helper Tips
Sometimes during gameplay, little tips will come up saying things like "Press Q to talk to your entire team." But what about people who have changed their controls. My teamchat is F3, but it still says Q. The two should be linked.
Re: Halo 2 Bug/Request Submission Thread
Quote:
Originally Posted by
Aeron
i dont think thats a bug, im pretty sure it a gametype of slayer where you loose points if you die, so if you kill 20 peeople but die 10 times, your score will be 10.
yes, in slayer you do lose points, but what if he wasn't playing Slayer? maybe it was odd ball? or king of the hill? then it's a bug.
Re: Halo 2 Bug/Request Submission Thread
the slayer glitch is just cosmetic, at the end the score fixes itself. It's in the Xbox version as well. Although I may be wrong. And about the "Q to talk to team" bug, that is either a bug or very lazy programming. I remember in Halo when it said <missing string> or whatever, but thats still better then the wrong key all together.