Strider specifically said that he wants CMT's AR skin to slap into his mod. Don't release it.
Edit: In fact, here is the post.
Edit 2: DON'T DERAIL THE THREAD BECAUSE OF THIS POST! PLEASE!Quote:
Originally Posted by Strider on FileFront
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Strider specifically said that he wants CMT's AR skin to slap into his mod. Don't release it.
Edit: In fact, here is the post.
Edit 2: DON'T DERAIL THE THREAD BECAUSE OF THIS POST! PLEASE!Quote:
Originally Posted by Strider on FileFront
Ha, that'll keep anyone from releasing ANYTHING, no matter what the consequences.
It's bad...... been working on it for a few hours. However I have found more reference images to make it more accurate.
http://img124.imageshack.us/img124/8510/oveviewtx1.jpg
http://img513.imageshack.us/img513/6425/rightkn1.jpg
http://img513.imageshack.us/img513/2366/fpgn2.jpg
Who me? if so it's a Walther P99...I Posted a crap one at GBX a long while ago.....anyway update! Better renders. I'm new to plane modeling.
First attempt at this.
Things still needed:
Trigger
Magazine
Magazine release button
Smoothing
Sights
http://img526.imageshack.us/img526/5028/right2ak1.jpg
http://img501.imageshack.us/img501/6725/overviewps1.jpg
http://img526.imageshack.us/img526/3...kedbacknp6.jpg
http://img526.imageshack.us/img526/2...ftfrontjl1.jpg
http://img514.imageshack.us/img514/5...naline2na6.jpg
Been working on UV mapping it today, moved the tower as well, and gave it the energy tethers.
And to start speculation, it's not a base structure. :raise:
Could've fooled me.
Self owned buddy
Last time I checked, that makes no sense with my post. See, this isn't movies, this is 3D content making, and I have every right to critque stuff when I actually MAKE content myself. You can only say such a thing towards people like YOURSELF who critique, but can't actually make anything.
I'm yet to see YOU contribute anthing to this thread. Please, show us Mr movie maker.
*edit* Seen the strider post, guess I won't be releasing the AR textures after all :(. Though, If anyone want's the textures, PM me.
What Dano is trying to say is, "Thats like giving advice on cooking, when you've never touched a pan in your life."
Well, thats how I see it anyways.
YOu cant really critique someone until you have actually tried it.
That'd be one hell of an ejection port. Also, my pan key stopped working, even though it works for every other application. I can't continue until I find out what the hell is wrong with it.
Also, I was critiquing people's 3D work long before I could model in the least. All you need to critique something is an opinion. Just because you can't model doesn't mean you can't say what you do and don't like about the work of those who can.
no, it just means that anyone who DOES, thinks you're stupid for making stupid comments.
whenever i saw someone post a box, screaming "look, i made a box!" and other people, who also didnt know what the hell they were talking about, were telling him its great. that's self-proclaiming idiocy in my eyes.
i dont mean to go ego-tripping here, but when I say somethign is good, then trust me, it's good.
when someone asks for help on a problem, and someone who doesnt know what he's talking about tells him his "solution" wich makes absolutely no sense to someone who DOES know the solution, that person is also, a self-proclaimed idiot.
it's like having a math teacher teach you 2+2=6
it's not helping anyone, and it only makes him look like a dumbass.
http://www.enregistrersous.com/image...0507170908.jpg
This is a sun in my first sky.
http://www.enregistrersous.com/image...0507170949.jpg
Oh, an other sun ? :D
http://www.enregistrersous.com/image...0507171039.jpg
Both in same time ?! :woop: :lol:
It's SSSOOOOO pink. I like it. :D
omigawd, thats so HOTT
the pimpmobeale warthog is cool but i like the one with the CM getting indejusted
[IMG]file:///C:/DOCUME%7E1/User/LOCALS%7E1/Temp/moz-screenshot.jpg[/IMG]
lol you just tried to link us to your hdd for pictures. You need t upload your images to photobucket or imageshack or some web hosting site to work, and then use the url in the image tags.
no, not yet
Sky making is fun :p ...
Oh, the erath ! I see my house from there :cool:
http://www.enregistrersous.com/image...0508160539.jpg
Oh wait ! Am I on the moon ? :p
http://www.enregistrersous.com/image...0508160516.jpg
No. It was a joke -_-
just messing around today in max, found two nice pictures for refrence. Have about 30 minutes left of texureing to do, then ill create the tripod it sits on. just thought id share its wip. Yes ive already fixed the front end Barrel and made it longer. Ive only made a diffuse for it. have not started the normal map yet. Ill make the normal as soon as i finish diffuse and tripod.
enjoy
http://madworkzstudio.com/halo/turret.jpg
http://madworkzstudio.com/halo/chaingun.jpg
Heheh, looking awesome.
^ tbh.
I wanna fix your skin though >:]
Go back to Bungie, butt munch :)
http://img329.imageshack.us/img329/1...daycardop4.jpg
This is a mothers day card I made for my mom....seriously, don't ask. I didn't really put that much work into it, so please realized I could of made it a lot better.
er....please tell me what it is.....all i can make out is 2 Is with alot of iceburgs
http://img245.imageshack.us/img245/7...oosewipfy2.jpg
doin it just to make modeling skills betta
(yea i know someone else already made mongoose)
no flaming pls... you wouldn't like it if someone knocked something you thought fun
@demonmaster
its a bit overused but w/e u say
Overused? What 1 other person made it? doesn't mean he can't have a crack and boost his skills. That's how everyone here has learnt. Making pre existing stuff.
durh
I'm seeing alot of talk from you pred, but nothing to contribute. Mind showing us one of your latest pieces of artwork? I'm sure you've been working on some kick ass skin. ololol
thanks dano
there's a lot of good wips here can't wait for the next batch of mods to come out (i promised myself, when i get better at modeling and drawing vehicles, i'll finish up that unfinished project... points back to the burning assualt chopter... darn my cartoony mess crashed again)
well a lot of this stuff looks really promising can't wait to see this ingame
Granted, there's a pattern to the blue/gray, but from what I can tell it's just selecting an area of the skin and either desaturating it or making it blue.
guys guys! this is the same dude that made the "high res" pistol skin :haw:
Even if there are, if no one can see it, whatever effort you put into it is obviously negated. Skins are supposed to be seen, after all. :)
and no, i don't see anything other than a 2 minute job. Well, more if you include putting the texture ingame and opening it in photoshop and stuff.
Demonmaster: nice start on that Mongoose!
Pred, you seem very adamant in holding your position that there is more to the skin than a 5 minute job of select>desaturate or select>hue change, even to the point of -repping me for "not looking at the skin." Would you care to point out anything sigificant that I missed? I'd be more than happy to reconsider my statement if you showed something worthwhile that we've been overlooking.
And that mongoose could go places, it looks pretty nice there.
I agree. Keep modelling the goose, don't give up and jus tlearn from it. Then, maybe try learning to texture on it. Though, first skins always come out bad :X
don't worry, i'll keep working untill i make it perrrrfect!
(already got the soundset from the vids for when i get ingame)
thanx for the support (i'll post more pics when i get farther this afternoon)
HAPPY H3BETA DAY!!!!
and ur point is? you think its a filter what a dumbass :lol:
its a hell of a lot more than that. incase u havent wondered thats what WIP is in the topic for. snaf how come I never seen you skin before?
who cares if skins take 5 minutes? at least mine was never done before
in skinning the amount of time up into it does not count
Explain. All of us see nothing but a pattern of greying out and shifting the hue.Oh. I thought this was something you finished in September.Quote:
incase u havent wondered thats what WIP is in the topic for.
Hi.Quote:
snaf how come I never seen you skin before?
Time may not matter, but quality does.Quote:
who cares if skins take 5 minutes? at least mine was never done before in skinning (should some sort of punctuation go here?) the amount of time up into it does not count
Oh, then would you mind saying what you are talking about?
Here.Quote:
3.where does it say snaf skinned that?
No way does that look chrome to me at all.Quote:
4. tru, its original, i never saw a chrome, bumpmapped, blue grey ghost in my life
in good gfx it does...my latest work... Iraq marines :P..going to be used in kawaskis Modern Combat Mac Mod
http://img241.imageshack.us/img241/4442/picture3wl0.png
i am skinnign a custom grenade skin for him now
btw snafs skin looks so undetailed.....
Meh, here's a basic MP5a5 that I'm working on at the moment. I'll do all the repairing and touching-up that it needs when I've done more.
http://img117.imageshack.us/img117/9...render1dm9.png
http://img300.imageshack.us/img300/1...render2qh5.png
http://img117.imageshack.us/img117/9...render3zo2.png
Very old stuff:
Back in the day FlameHog (2004):
http://www.h2ek.com/wiki/images/thum...ay_15,2004.jpg
Aztec Mod (2004):
http://img220.imageshack.us/img220/7...reenshot00.jpg
http://img220.imageshack.us/img220/5...reenshot00.jpg
http://img220.imageshack.us/img220/9...reenshot00.jpg
http://img220.imageshack.us/img220/8...reenshot00.jpg
http://img220.imageshack.us/img220/4...reenshot00.jpg
http://img173.imageshack.us/img173/9025/Copyofacar.jpg
Hey, Ravn's getting into the modelling! Hey, hit me up on aim or msn if you want Ravn, I can help you out if you like, there's some thing's you aren't doing quite right (which are probably the things you're talking about fixing up), but I could give a hand if you need some tips.
i like the in-the-works rifle it's awesome
also, everything in my sig i skinned.
I haven't worked on this for more than a month or so.. haven't the time :/
http://i46.photobucket.com/albums/f1...klolllll13.jpg
Trippy... I don't remember how I did it, sadly. (did this like a year ago or so)
dude that gun is awsome!
http://img168.imageshack.us/img168/2...blehullyf3.jpg
i feel like i screwed up somewhere, the mongoose pipes are supposed to be thicker i think...
here's a ref pic
It's too bad you forget how you did that Roboto, I like it. Would be a fun thing to play around with for other creations.
This is basically the same:
http://www.deviantart.com/deviation/39805369/
Also cubes that were stacked.
http://i148.photobucket.com/albums/s...001/dragun.jpg
http://i148.photobucket.com/albums/s...1/tippman7.jpg
http://i148.photobucket.com/albums/s...y001/indie.jpg
All are WIP's, so dont comment on them missing pieces (like the hovering scope). otherwise, C&C is welcome
yeah that's what I meant. I don't care about the darn cube, just the way he set up the materials and render.
http://img258.imageshack.us/img258/1746/vhighres2bu.gif
courtesy of Reaper Man
MOST FUCKING RETARDED POST I HAVE EVER READ. I mean that.
What you said in that post, is why you will never EVER improve.
See, what you "achieved" in both skins, I, or anyone else could have done within about, Oh I dunno, how long does it take to go "magic wand tool>select area>hue saturation" ?
or Filter > sharpen more ?
You may not have used those EXACT methods, but you still got the same pissweak outcome.
Most environmental textures take me an hour or 2 to do, non stop. Weapons, like 2 - 3 days, I'f I'm really taking my time. Bipeds, anywhere from a week to nearly a month. Well, actually I can do bipeds alot faster if theres a good uvw and reference/concept material.
Seriously, if you spend 5 minutes on each texture you ever make, why the fuck bother even trying. You won't learn anything that way. Go outside and kick a ball around or something, do something more useful for yourself. You can't say "its a hobby" when your not exactly a) good at it and b) not even bothering to try a whole lot with it.
Seriously, :wtc:
Haha, what a cop-out! Go cry in the corner.Quote:
Originally Posted by Pred1ator
http://img127.imageshack.us/img127/4...oundbe1.th.png
my first real ground skin, this is a copy without the alpha channels. It took me about an hour.
no offense but it looks like felt (who am i to talk, all of my ground textures look like shit)
it looks like something I'd find on a rock. but it looks good.
Dano, pred--you are both doing the same exact shit me and masters do. Stop it guys, i stopped my shit so cant you? Dano, im on your side--but theres some people that you cant force to listen, so just ignore him and let him laugh until he meets mr. real world!
With that said, dano, i know its hard to do from experience--but just take it to pm's or aim.
O_o; Wrong topic?
And Uhh, I have nothing to show :(
http://i148.photobucket.com/albums/s.../bussacap2.jpg
Since My first map for haloce was Bussacap:
I present to you an early render of Bussacap 2: My first map for H2V
Trust me, that all follows sealed world rules with no errors. (because im awsome)
yeah, true WAve O. Dudes aren't gunna isten so I may as well just shut up. I shoudl take my own advice more often 8)
Btw, paladin, with the ground map, I suggest a MUCH better green than that one. It also needs more colour variation in the green, like lighter greens, oranges even.
Heres an example of the base map for my map, just to give you like an idea.
http://img181.imageshack.us/img181/5...basemapsu3.jpg
It looks INCREDIBLY detailed with detail maps on it (But I won't show that yet :P In time), because the colour variation is really good. Basically, get more different shades of around the color you want. So if you have like browny dirt trails, get some red, orange and yellows in there. For grass, get green, Dark green, light green, yellowy green, orange, but in small amounts.
That, more or less, would be the definition of a texture. Looks fantastic.
thanks rossum, i have been thinking the same thing. But there is more detail thant is shown in that rendering. It is also a small section of the model itself, but i am no-wehre near done yet. Thanks for the input.
Kenney, its good modeling, but that is too much for halo ce, poly wise. Buildings like that add to the poly count super fast.
this is why i said it was for H2V!
It is high for CE, i know.
lol.
well H2V's engine says it can take ALOT more than Ce's. Its only like 20k polys and i havent optomized it yet. I will worry about size when i get the game. Haloce took it fine when i was testing too.