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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
AAA
wtf. This is a joke, right? :mad: You wouln't spend so much time to give us screenshots and make us think y'all were awesome due to your prvious work aswell. Well, congratulations. You succeeded in making us think y'all were actually working with Halo like gods. You made us feel like there was something to look forward to with some cool stuff. Wasting your time with pictures, I highly doubt that.
I know you're just saying this to get us off your backs to make the release. otherwise, this is the biggest hoax in Halo History. You made it last longer than anyone else, but I know it's not a hoax.
Snafubar. Why have you been taking so damn long with that model?...the guys kept saying all you had to do was finish up the model and it sounded like all you had to do was some quick touch ups and it has taken you half a year?...you must've recovered somewhere in 2/3 of that time. Giving you plenty of time to finish up.
and isn't Dano doing th Materials?
btw, jcap. I'm not buying into that load of bullshit.
LOL
Didn't you see the part where he said prometheus is also fake?
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
Rosco
LOL
Didn't you see the part where he said prometheus is also fake?
yeah, where are you getting at?...
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
AAA
yeah, where are you getting at?...
The over reaction squad has struck again!
If prometheus is fake then they wouldnt need it to finish the UI. LOL
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Re: "Life is not measured by the number of breaths we take,
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Re: "Life is not measured by the number of breaths we take,
Fuck, I'm an idiot, so Jcap was just joking! O_O;;
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Re: "Life is not measured by the number of breaths we take,
wow amazing... this menu should be included with halo lol.
so amazing
:cool:
EDIT:
Quote:
Originally Posted by
Rosco
The over reaction squad has struck again!
proven by his avatar.. lol
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Re: "Life is not measured by the number of breaths we take,
Awesome. :awesome: you guys are awesome!
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Re: "Life is not measured by the number of breaths we take,
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
jcap
Guys, I have some news. We must wait for Prometheus to come out to finish some features before releasing the UI. Also, all of the screenshots you have seen are fake. This project is was created using Adobe® Photoshop® software. Prometheus is also fake. k?
http://img249.imageshack.us/img249/7594/gollumzb0.jpg
:)
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Re: "Life is not measured by the number of breaths we take,
Very poon, can't wait to see the new BSP in it too.
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Re: "Life is not measured by the number of breaths we take,
snaf also has more important stuff to worry about then this ui which has been taking up his time the past few months >_>
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Re: "Life is not measured by the number of breaths we take,
yeah, I agree. I have alot of work to do on alot of shit myself, but I like to divide my time up evenly. If I focussed on 1 project for too long, I'd get bored of it, forget about the others, get yelled at by people because of that.
I say be patient. Snaf will deliver.
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Re: "Life is not measured by the number of breaths we take,
Well when he does I will go out for Ice Cream to celebrate the UI. (thinking that it will be released.)
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Re: "Life is not measured by the number of breaths we take,
i thought he said he discontinued the project
well if he's continuing the project then that's good news
keep up the good work
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Re: "Life is not measured by the number of breaths we take,
Last i heard he made a mp bsp for it to
Also demonmaster3k you sig is to large
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Re: "Life is not measured by the number of breaths we take,
Well maybe I read wrong but I think that it would be such a waste if they spent all that time doing it then discontinue it when it is so close to the end. (If their are some problems that make it impossible please tell me so I don't look retarded.)
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
EP_Killa
Last i heard he made a mp bsp for it to
Also demonmaster3k you sig is to large
Thats an understatement.
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Re: "Life is not measured by the number of breaths we take,
Is it an understatement??
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Re: "Life is not measured by the number of breaths we take,
this is easily the finest UI ever. YOU SIR HAVE MY DOWNLOAD
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Re: "Life is not measured by the number of breaths we take,
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Re: "Life is not measured by the number of breaths we take,
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Re: "Life is not measured by the number of breaths we take,
guys, shit guys... sorry. :smith:
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Re: "Life is not measured by the number of breaths we take,
w/e... itl be out when its out is what I say :)
That ui is amazing.. I look foward to it :D
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
Ð4ÑØ †
yeah, I agree. I have alot of work to do on alot of shit myself, but I like to divide my time up evenly. If I focussed on 1 project for too long, I'd get bored of it, forget about the others, get yelled at by people because of that.
it's funny that u should say that <_<
Also, i never throught that Church would beat this project to the finish line O_O
Shit happens tho.
also snaf no more crashing cars k? it's not good for u :fail:
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
ßðÐŻÍ££å
it's funny that u should say that <_<
oh, why?
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Re: "Life is not measured by the number of breaths we take,
Been a long time since this project went underway...Why'd you guys say it'd be done within "the week" a while back?...well, I can wait for this project. I have been waiting. Not to hard. I look forward to your awesome work you guys :)
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
AAA
Why'd you guys say it'd be done within "the week" a while back?
'cuz it would've been except...
Quote:
Originally Posted by
SnaFuBAR
he also didn't get into 2 car accidents, dislocate his shoulder, have his laptop catch on fire and have to restart the whole damn thing 5x because the file kept corrupting.
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Re: "Life is not measured by the number of breaths we take,
I still have to say thats the worst luck I've seen anyone get (That doesn't involve horrible mutilation that is).
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Re: "Life is not measured by the number of breaths we take,
oh, I didn't know that happened AFTER you guys said that ^_^;; I'm sorry that happened to you. I"m glad you're doing better :)
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
AAA
Been a long time since this project went underway...Why'd you guys say it'd be done within "the week" a while back?...well, I can wait for this project. I have been waiting. Not to hard. I look forward to your awesome work you guys :)
I *think* that was me. I was saying that the interface would be complete within a week, not the BSP. Can see how you got mixed up :p
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
Ð4ÑØ *
oh, why?
u know dam well why >:U
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Re: "Life is not measured by the number of breaths we take,
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Re: "Life is not measured by the number of breaths we take,
I'm wondering, will this have different music from the original Halo menu?
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
MNC
I'm wondering, will this have different music from the original Halo menu?
It will have music from the Delta Halo and Regret maps in Halo 2, and some other pieces we thought would fit the Delta Halo theme.
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Re: "Life is not measured by the number of breaths we take,
Wow.
Very pretty; who designed the general look of it?
The multiplayer pause screen looks great.
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Re: "Life is not measured by the number of breaths we take,
Truly nerdgasmic. And the press enter....thats like not wanting to grab toilet paper to wipe your ass. This is gorgeous and I am glad that I started following this project nearing its end (wishful thinking)
But yes, this UI gives my E-Penis an E-Rection.
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Re: "Life is not measured by the number of breaths we take,
here I thought there was an update :(
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Re: "Life is not measured by the number of breaths we take,
Yea I must agree, these random bumps of this topic are cruel to those anxiously awaiting for this to be done.
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Re: "Life is not measured by the number of breaths we take,
main temple is nearing completion. no interior. i've had enough of that crap.
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
SnaFuBAR
I've had enough of that crap.
:puke:Yeah, enough of that crap.
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Re: "Life is not measured by the number of breaths we take,
Sorry for the bump but I didn't want to make a new topic about it. I just wanted to know how this project is coming along?? Is it canceled, moving along slowly, doing fine, or no idea. Please answer and don't flame me for bumping this topic. Thanks in advance.
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
supersniper
Sorry for the bump but I didn't want to make a new topic about it. I just wanted to know how this project is coming along?? Is it canceled, moving along slowly, doing fine, or no idea. Please answer and don't flame me for bumping this topic. Thanks in advance.
If there was an update they would post one. Hasn't this been stated around 50 times before?
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Re: "Life is not measured by the number of breaths we take,
The project is more dead than alive. Jcap was been poking people to get a new BSP. Some progress was made, but then it died off a few months ago, again. D:
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
teh lag
If there was an update they would post one. Hasn't this been stated around 50 times before?
Wow you guys really treat people like they are stupid around here. I just wanted to make sure. What if they had an update but never bothered to post it.
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
supersniper
Wow you guys really treat people like they are stupid around here. I just wanted to make sure. What if they had an update but never bothered to post it.
Jcap or Timo would have, they're really close to the community and want to show every big leap they make.
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Re: "Life is not measured by the number of breaths we take,
What ^ he said. But goddamnit I want this freaking thing to come out :smith:
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Re: "Life is not measured by the number of breaths we take,
I honestly would be happy if they released what they had now and called it a final.
It looks so epic.
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Re: "Life is not measured by the number of breaths we take,
i sent jcap the bsp more than 2 months ago. it's up to him to get someone to texture the thing. i was more than willing to finish the last detail while the rest got textured, but i never heard anything more about it.
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Re: "Life is not measured by the number of breaths we take,
Why didn't you call Dano?
:O
Seriously, he does massively awesome textures :awesome:
But I can't recall if he said no to it before....stupid memory...:/
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Re: "Life is not measured by the number of breaths we take,
I second to releasing what you guys have now and call it a final.
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Re: "Life is not measured by the number of breaths we take,
so an untextured bsp missing the main temple in a UI would make you guys happy? :confused:
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Re: "Life is not measured by the number of breaths we take,
Not really, no.
I would like to point out that Arteen has his delta map, which had a temple structure in it.
I wouldn't have any other suggestions, but try to contact him for that piece.
Of course, if its ok with him, and if you would want to use it.
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Re: "Life is not measured by the number of breaths we take,
Well since you put it that way... I guess I can wait.
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Re: "Life is not measured by the number of breaths we take,
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
CodeBrain
Not really, no.
I would like to point out that Arteen has his delta map, which had a temple structure in it.
I wouldn't have any other suggestions, but try to contact him for that piece.
Of course, if its ok with him, and if you would want to use it.
delta ruins you mean? that's nowhere near the same thing.
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Re: "Life is not measured by the number of breaths we take,
release this on christmas!!!
or at least as soon as possible
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Re: "Life is not measured by the number of breaths we take,
Release it if it gets done. Nothing else.
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Re: "Life is not measured by the number of breaths we take,
This project's mostly dead? Omg nooouuu.
Hope you guys get what you need, jeez D:
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Re: "Life is not measured by the number of breaths we take,
Sometimes I wish that people would use common sense. But I guess it's just a fantasy. :smith:
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
CodeBrain
Why didn't you call Dano?
:O
Seriously, he does massively awesome textures :awesome:
But I can't recall if he said no to it before....stupid memory...:/
we already have the textures, made by me, we just need a good UVer
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
{SYS}sarge
release this on christmas!!!
If you're able to nicely UVW a the entire scene in 2 days then sure, release by christmas!!! http://sa.tweek.us/emots/images/emot-awesome.gif
But really, i'm just as gutted as you guys with this, I really want to see it released. Bug jcap :p
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Re: "Life is not measured by the number of breaths we take,
It only needs to be UVW'd?
I'm sure there is somebody that can do it out here.
1. UVW Delta Halo UI
2. Release it
3. Profit
omahgoash
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Re: "Life is not measured by the number of breaths we take,
Wait, you just need to uv map it?
Slack.
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Re: "Life is not measured by the number of breaths we take,
only UVs, man i could have that done in a day.
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Re: "Life is not measured by the number of breaths we take,
last build i remember was death island with the completed ui textures >_>.
hell if you guys can get someone to uv it, go for it. the death island one was pretty cool lookin.
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Re: "Life is not measured by the number of breaths we take,
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
PenGuin1362
last build i remember was death island with the completed ui textures >_>.
It just had some new shaders Boba created.
Quote:
Originally Posted by
Tweek
only UVs, man i could have that done in a day.
That an offer ;o?
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Re: "Life is not measured by the number of breaths we take,
Yes it is! Tweek please UV it. Everyone will basically love you if you do.
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Re: "Life is not measured by the number of breaths we take,
But everyone already loves Tweek http://sa.tweek.us/emots/images/emot-downs.gif.
Nice to see people remembered it. Has anyone actually asked Jcap if UVWing is all that it needs, as I assume he hasn't swung by this thread to confirm? There might be final tweaks that need to go on before public release. Also, are there any plans at all for a Halo PC release (instead of CE), as I know CAD did a conversion of some aspects, or will it be specific to CE?
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Re: "Life is not measured by the number of breaths we take,
Probably specific to CE, as the current (public) CE->PC converter doesn't convert a few bitmaps, like the cursor and arrows for instance. The only things that need to be done is to get a BSP UVW'd, and get a camera track set up (and other placement of scenery if necessary). The UI itself is completed, although I guess I better have a run through it to make sure everything is fine.
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
{SYS}sarge
release this on christmas!!!
or at least as soon as possible
Negatory.
Release when its 100% finished and is quality work, remember kiddies, quality>quantity.
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
FlamingRain
Negatory.
Release when its 100% finished and is quality work, remember kiddies, quality>quantity.
better than not releasing anything at all :downs:
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Re: "Life is not measured by the number of breaths we take,
Well, I thought the project wasnt completely dead. :saddowns:
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Re: "Life is not measured by the number of breaths we take,
I thought you died. :smith:
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Re: "Life is not measured by the number of breaths we take,
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Re: "Life is not measured by the number of breaths we take,
Ha well maybe the project can shoot for a goal of being released before 2008 or is that to quick??
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Re: "Life is not measured by the number of breaths we take,
well i might have a poke at this after the holidays, for when i get bored.
dont expect me to do anything anytime soon, im busy enough as it is.
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Re: "Life is not measured by the number of breaths we take,
Quote:
Originally Posted by
Timo
Probably specific to CE, as the current (public) CE->PC converter doesn't convert a few bitmaps, like the cursor and arrows for instance. The only things that need to be done is to get a BSP UVW'd, and get a camera track set up (and other placement of scenery if necessary). The UI itself is completed, although I guess I better have a run through it to make sure everything is fine.
Camera tracks really aren't that difficult, I can probably set one up and write up the script pretty quickly, I've done it before (Though it was leaked before I could finish the model).
Speaking of models, I should start on that Death Star model again...
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Re: "Life is not measured by the number of breaths we take,
I realize that it's pretty easy to setup (I've made several horrible ones myself, check halomaps), it's just getting it looking nice; having the points spaced evenly so you don't get different rates of speed all the time. Slowing down in certain points of interest as well.
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Re: "Life is not measured by the number of breaths we take,
Sexy. Great work. Default UI is so ugly, I like this so much better.
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Re: "Life is not measured by the number of breaths we take,
well tell jcap you guys want someone to uv my bsp :|
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Re: "Life is not measured by the number of breaths we take,
He probably knows already.
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Re: "Life is not measured by the number of breaths we take,
jcap, i was wondering what the song that the beginning of plays is called in the UI fade video on the first page. i know the song but i havent heard it in a while. its killing my brain right now.
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Re: "Life is not measured by the number of breaths we take...but I like men"
lol i cant think of it either
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Re: "Life is not measured by the number of breaths we take...get out of thread titles
I'll pickup from where tweek leaves off, when he starts it that is. When he gets bored of uvmapping it I'll do it.
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Re: "Life is not measured by the number of breaths we take...
Just the fact that Tweek won't have time to work on it until after christmas break and that even after that, he'll work on it a little bit at a time. Personally, I want you to do it. =\
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Re: "Life is not measured by the number of breaths we take...
if it will be done faster, just give it to dano.
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Re: "Life is not measured by the number of breaths we take...
Quote:
Originally Posted by
n00b1n8R
if it will be done faster, just give it to dano.
^ Agreed.
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Re: "Life is not measured by the number of breaths we take...
Quote:
Originally Posted by
n00b1n8R
if it will be done faster, just give it to dano.
IAWTP.
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Re: "Life is not measured by the number of breaths we take...
wtf, this thread is still alive?
wtf, this project is still alive?
wtf, ppl still play ce?
wtf?
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Re: "Life is not measured by the number of breaths we take...
Shocking isn't it! Nah but seriously this project has been going on for too long just finish it up and end it. Trust me everyone will feel good when its done. :D
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Re: "Life is not measured by the number of breaths we take...
Geez, I'm as excited about this UI as the next guy, but I don't think it's necessary to keep pushing them. I'm sure they can work at their own pace and churn out a final product that will blow all our minds.
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Re: "Life is not measured by the number of breaths we take...
so... this is a year old project..?
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Re: I like to fap it fap, I like to fap it fap, I like to, FAP IT!
fapping tiem nao
I hope this project gets finished soon.
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Re: Delta Halo UI GET OUT OF MY TITLES
It's actually more like a year and a half now :|
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WHAT THE FUCK IS YOUR FUCKING PROBLEM?
I remember when this project was first announced. People were like nao wai and lika zmg orgzsm and now its at a standstill.
:(
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Re: Delta Halo UI GET OUT OF MY TITLES
also, yoyorast island 2 D:
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Re: Delta Halo UI GET OUT OF MY TITLES
Quote:
Originally Posted by
nooBBooze
also, yoyorast island 2 D:
What happened to Yoyorast? I was in contact with him at the end of September (ATV was nearing completion), then Halo 3 came out and he disappeared.
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Re: Delta Halo UI GET OUT OF MY TITLES
Lol busy with Halo 3 I bet :D!
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Re: Delta Halo UI GET OUT OF MY TITLES
Quote:
Originally Posted by
Jay2645
What happened to Yoyorast? I was in contact with him at the end of September (ATV was nearing completion), then Halo 3 came out and he disappeared.
Jay, Jay, Jay... I'm still around and never disappeared and you'd see it if you'd come to AIM only once, Im there daily speaking with guys of my team to make V2 go forward.. It's more like you disapeared afrer I gave you some modifs to do on the ATV.. from that moment, I never heard from you anymore.. it's better like that anyway..