You don't want to see the wireframe. Its ugly. I am ashamed of it. It does get the job done for under 7k triangles though.
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You don't want to see the wireframe. Its ugly. I am ashamed of it. It does get the job done for under 7k triangles though.
you can't get crit if you don't post it.
then again, the quality of "crit" around here can vary..
i see you looked at the new Vertex pdf :P
all that green stuff is shitty mang, it looks awful
also, why is your ambient green?
getting rid of the green thigns would make the thing feel much more solid already.
Yep. I was looking through it and got inspired to do something. The green is because I plan on the rock being near a teal light source and I wanted to see how it looked. I was to lazy to bother changing the lighting when saving a screenshot.
Anyways:
I know the triangle count can be reduced greatly. I just wanted the general object done so I could start building the environment it is based in. I'll optimize once I know exactly where it will be and how big it will be.
insert comment about teal here
Whats with the hate on the teal... I like the teal.
I like the teal
Obligatory second post about teal in the last 60 seconds
man fuck your polycrunch horseshit.
make a proper lowpoly