Just finished my first few matches of Team Snipers. I never noticed the extent of Halo 4's auto-aim until now. Crazy
Printable View
Just finished my first few matches of Team Snipers. I never noticed the extent of Halo 4's auto-aim until now. Crazy
So while working on a megalo variant editor for H4 I noticed that they changed up the way powerups were done from Reach. When I went into the actual game UI/Forge, I noticed that they flat out took out powerups. However, the "leader" trait mentions that it overrides everything besides powerups...yet powerups can't be placed (nor their traits edited)!
Powerups were moved to ordnance drops in-game, so perhaps they're just hidden in Ordnance in Forge. Look around a bit.
Overshield is all that remains from the power-oops. They've added speed boost and extra damage to list though. You can find them in any of the ordinance drops. They're just a pain to dig for.
I'm talking about custom powerups. IE, Reach had red, blue, and yellow powerups, which game variants could then specify the player traits associated with those powerups. Does the ordnance palette have custom powerups?
There's only one CP in multiplayer. You are thinking of custom Firefight skulls.
But to answer your question: no. There are no custom powerups in Halo 4 at all. The closest you are going to get is player trait zones.
No, I'm not thinking of custom skulls. There were custom red/blue/yellow custom powerups.
I remember there being the custom yellow powerup, but as far as I knew the red and blue were always the standard overshield and camo.
There were never red or blue custom powerups. Ever. Red was overshield and blue was active camo. There were red/blue/yellow skulls for Firefight though.
Halo 3 and Reach were the only ones with a custom PU. Go check 'em out for yourself.
There were custom yellow powerups though in both.