MLG is probably too busy shitting themselves about all the changes to the multiplayer.
Like the fact that there's more weapons than the DMR to use now.
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MLG is probably too busy shitting themselves about all the changes to the multiplayer.
Like the fact that there's more weapons than the DMR to use now.
To be fair, most of the changes to multiplayer are shitty.
MLG will always find a way to make a game ascompetitiveboring as possible. Don't worry too much about it.
117 is the best soundtrack ever in the Halo series (I skipped ODST so not sure about that but still!).
Also, did anyone watch the Forward unto Dawn web series? It's not going to win any awards, but it was still better than 100% of all game adaptations I've seen to date, because for once we have something that targets an audience with at least some background knowledge about the game universe, so no time is wasted on crappy backstories and explanations. It's just a shame that everything looked so plastic due to the low budget. P.S. those trainees were nubs, the AR sucks at long range, use the god damn pistol instead.
Dude, I couldn't stop listening to 117 for a full hour straight. It's such a good score, but can really get stuck in your head. Revival is also really cool.
Lol, a little slowpokey on the Forward Onto Dawn series. But yeah, most of us have watched it. I thought it was really good and it helped me respect Lasky more in the game.
SPOPs Episode 4 is really weak. After watching the terribad-&-short intro film, the episode continues on into a terribad-&-lackluster series of chapters, then finishes with a terribad-&-anticlimactic ending. If they can't do a proper cliffhanger in-engine, then use a CGI sequence for the closing as well. At least that will be worth playing through the shittier chapters.
<insert character name here>: "something is happening!"
<insert mission here>
<repeat>
It was a lame line to end Halo Wars' legendary ending on (of course, Ensemble was looking forward to doing a sequel before getting slice and diced by MS), and it's a fucking lame way to start a mission. Scratch that, missions. It makes me feel like they really haven't decided what's going to happen in an episode before they go into recording.
It's like they decided to scrap Bungie's firefight (ie, survival), along with the ability to use variants/skulls and scoring, for a rather weak episodic alternative just so they could say they're pushing the franchise.
A few rotton apples spoils the bunch. But it's like 343 decided they couldn't hold in a shit and had to take a dump into that same bunch, and now they're trying to polish 'dem turds.
/rossmum post
In related news, Roland was entertaining enough to make me wish he'd replace Palmer and Miller.