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I love Youtube comments.
What's that? Yeah, I know it's a video from Reach. Why did I post it here? Because I got more enjoyment watching that than I did playing H4 MP.
I'm really not understanding the hate in this thread for the game. The core gameplay mechanics are well thought out and respectful to H3, although I can understand some of the disappointment in SPOPS and the MP matchmaking system. The maps on the disc still aren't fully rolled out yet, nor are the playlists which is annoying but I still have a lot of fun playing the game, and there is a lot less bullshit going on here than there was in Reach.
Two things bug the shit out of me in this game.
Three actually, weapons disappearing too quickly, no decals in the majority of the surfaces of objects which breaks the immersion.
And third, most importantly, sound effects and mixing, I've yet to find a level where the audio is mixed to a point where I'm actually immersed into the action, HCE T&R- walk in the woods, H2 metropolis- Earth city, H3 The Ark- Outpost.
Warthog sounds disgusting, there is no variation in sound effect based on speed you're driving it's an instant V12 revving at max, Weapon SFX are way too similar, all sound like souped up pneumatic pistons, the bass and treble, that bugs the crap out of me, it's almost like all the sounds have so much bass that the sound is actually being truncated from the raw bass.
New specializations are out!
It's not the core gameplay that's the problem. It's the framework around it. Global loadouts, ordinance system, lack of weapon spawns on maps, crappy join-in-progress, missing playlists, missing maps, lack of Elites in multi, lack of gametype variety, spawn system, missing forge content, no firefight, no campaign scoring, awful stat-tracking website, no campaign theater, lack of enemy variety, perks, inability to pick up grenades off of enemy players, lack of vehicle variety, missing emblems, awful implementation of specializations (if you are going to have perks, at least do it right), a whole bunch of appearance options hidden behind ridiculous master commendations, and other crap that doesn't come to mind right now.
So what happens when we say, "Fuck you Didact, you are annoying to listen to." during that final cinematic? We get this.
*spoilers for those who haven't seen the legendary ending*
http://www.youtube.com/watch?v=35Dy_e7H2EY
Very, very fitting.
Small maps: https://twitter.com/bradford_welch/s...41697357959168
And they still have cocks in their mouth when it comes to Forge maps in MM: https://twitter.com/bradford_welch/s...52843771174912
Fuck small maps. Or at least, have better designed small maps. Like Narrows, or Midship (symmetrical too, and pretty).
Bring back Sandtrap too you bitches. And make it even bigger. And up the cap to 30 people.
...okay maybe not bigger and 30, but bring back Sandtrap you bitches.
I don't hate Halo 4. The campaign was IMO the best the series has seen in a while. On the multiplayer side though, Halo 4 still hasn't fixed my 2 biggest gripes with the last 2 games
1. It still takes entirely too long to kill someone.
2. The vehicles (and in particular the Warthog) still kind of suck. Not as bad as in Reach for sure. but they could still be better.
On another note, I still don't think the DMR should be in the game. I still think it ruins the flow of large maps the same as it did in Reach. When you can be shot anywhere, from anywhere, it severely limits your options.