The DMR, Light rifle, Carbine, and BR can all shoot people from long ranges. I'm happier with all of them because unlike Reach the DMR is no longer the only useful weapon in the game.
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The DMR shoots significantly longer than all other rifles bar the sniper rifle. BR, Light Rifle, and Carbine ain't got shit on it.
Also Pooky what the hell kind of complaint is "it takes too long to kill someone." This is Halo, that's how it's supposed to be and that's how it better stay. All other games have turned into mindless "first one who shoots, wins" but Halo still has skill involved in firefights...at least, most times. I find myself always getting fucked out of my kills because someone runs away like a coward and you can't chase them at all. That's my gripe.
And also, has anyone noticed 343s obsession with fucking rocks? I swear, there are fucking rocks everywhere in this fucking game. Blocks so many sightlines, and overcomplicated the map so much more than they should.
BR and Carbine maybe not, but the LR has a 3x zoom, it's technically the most powerful of the three at range. Idk, I rock that thing on large maps.
I think DMR/LR and BR/Carbine are paired up as midrange and long range. I like the setup.
So I redeemed the code I got for the specilizations on xbox.com
Problem is, it still thinks my account is attached to the console I recovered it to the day (friends console) So I cant DL on MY xbox. I don't know how to fix this.
Too long to kill someone? I still think it doesn't take long enough. I want to have protracted firefights of awesome where it takes some tactical planning, not a "SURPRISE, BUTTSECKS!" contest.
Also, the DMR shouldn't be in the game simply because there are already 3 other mid-range weapons and adding a "mid-long" and "mid-mid" and "mid-close" type is splitting hairs. They gave humans two mid-range weapons for crying out loud...I think they just couldn't bear to part with either of them.
Does anyone know why they have all these maps that aren't put into matchmaking?
You cannot take on multiple opponents with the kill times being as protracted as they are now. It takes so long to kill someone that by the time you finish them off you're probably at half shield and get killed by their teammates.
http://forums.majorleaguegaming.com/...d/page__st__40Quote:
In halo 3, you are forced to teamshot or you lose. Stupid people say that this means there is more teamwork. Smart people realize that even though teamshot is irrelevant in Halo CE, halo CE actually takes 5x as much teamwork as halo 3 ever could. The difference is that you can do something as an individual rather than being tethered to your teammates.
I've said this before, but the biggest difference between Halo 1 and any of its sequels is the individual power afforded to players. As an individual in Halo 1, you can take on an entire enemy team plus their vehicles and kill them all as long as you're more skilled than they are. If you want the long range battles to be more epic, maybe a better step would be to turn down the massive autoaim in the game?