I knew about the meter but you have a laser pointer? Cool.
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I knew about the meter but you have a laser pointer? Cool.
http://img177.imageshack.us/img177/7844/sniper10xf0.jpg
:-3
I'm learning how to skin, this is the result of 2 days from first opening PhotoShop. Once you learn how to do something, it sticks and becomes natural. you don't discover things by accident though - you need to experiment to get what you want the first few times.
heheheh the model is incredible. the colors remind me of those rainbow switchblades you see in knife catalogs. lol
I saw him zoom in the video about thirty times after it says "Lazr cat approves." It's disabled now?
You just got Photoshop two days ago? Or do you just mean your first skinning attempt?
Regardless, beautiful job for your first work, I knew you were going to come through. ;)
Now concerning the model:
- I'm assuming since you modeled the ejection port it will be animated to snap open and shut when firing and loading?
- Where did the four status displays go? You decided they weren't necessary, or you're incorporating them onto the primary display?
- Why does the trigger end in a point?
he means the cmt vid with the zteam stuff in it.
Just got it 2 (now 3) days ago.
A. The port is fully animated now.
B. The displays are hidden because they already have skins from when Leet made the old CMT sniper.
C. Cause I'm a lazy bastard and don't feel like fixing it quite yet.
Those colors are just from the UVW map, not the skin... :raise:
u have to give it zoom. can u give it a pointer out of scope?
i hate not having just a simple 2x scope on the laser, it'd be really useful in snow grove when u have to take down hogs from far away (if youre using the laser up close, then u might as well be using a rocket launcher)
I looked at the CMT sniper anims and thought.... Well, if these sniper anims are going to be for both the SSRS99D AMB and the S2 AM, they each should have different animations. The SSRS99D could have the no bolt. The S2AM could have the manual -back-foward / original for reload_full and the bolt pushback for reload_empty.
SSRS99D- No Bolt for reload_empty and reload_full.
S2 AM - Original for reload_full Bolt Pushback for reload_empty.
It's just a suggestion, but since the SRS99D doesnt have the bolt pull in any animation anywhere. *in halo 3*
Here, I was bored and decided to give a shot at your FP animations in 3p.