They have the same kind of concept armor in the game.. (at least it looks similar)
Let me get a link. :)
EDIT; now that I look at it.. its not that similar.
http://community.stargateworlds.com/...8_original.jpg
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They have the same kind of concept armor in the game.. (at least it looks similar)
Let me get a link. :)
EDIT; now that I look at it.. its not that similar.
http://community.stargateworlds.com/...8_original.jpg
Proportions are totally out of whack.
Wow, what's with the perspective? I can't tell if he's drawn facing directly ahead or if he's tilted towards the viewer. Proportions are messed up man. You aught to try drawing with some guide lines, at least until you get the hang of perspective and proportion..
Hes clearly facing the user, however its not dead straight because its not a concept document, its more like a real life pose. Due to the fact people hardly ever stand completely parallel and straight the body has a tiny twist to it.
I think picture looks great, the body does look a bit off, especially when compared to the guys legs. Usually if a guy has big legs, hes going to have a chest at least the same proportions. Obviously this is still a WIP so it can change and you've only blocked out the shape right now.
Loving the details on the helmet.
So yeah, have not modeled in the longest time, had an hour to spare, came out with this, no the base and the top parts are not done, all I could finish was the back wall as I put that time limit on myself.
http://i305.photobucket.com/albums/n...ins1/View1.png
Looks nice, but that wall thing behind the pillars dont look forerunner.
The back wall reminds me of the controls in Halo CE.
[thumb]http://images4.wikia.nocookie.net/halo/images/7/75/TSC03.png[/thumb]
Probably over all shape, and just imagining lines being drawn from corners.