Grassy one looks awesome, can't wait to play some BTB Objective on that (which is coming next week hopefully, they're "working on it").
Hopefully these maps make me actually want to play Halo more often too.
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Grassy one looks awesome, can't wait to play some BTB Objective on that (which is coming next week hopefully, they're "working on it").
Hopefully these maps make me actually want to play Halo more often too.
Oh, hey look, they're finally bringing back the fucking HUD notifications of where your goddamn teammates die: http://halo.bungie.org/halobulletins/89
Something that hasn't been broken since it was introduced(at least 2004), and took them 5+ months after release to address. smh
#343i
:woop:
(skip to 1:19 for gameplay)
*also:
New free Forge map? I might just dare to put this game back into my Xbox. Thank goodness.
I just wish their pieces weren't rounded human blocks, but I'm nitpicking. Honestly, Halo: Reach had cooler forge objects IMO.
Also: First video, 4:30, hey GUNGNIR.
But the Forge tools still suck.
Seriously, bring back precision editing (click in the joystick and the camera moves sloooow).
I had forgotten about those issues. Thanks, now I'm sad again.
I like how after the applause for X's finally getting added back in one of the guys says "that was easy"
You know what else is easy? Not fixing what isn't broken.
To be fair, it's more than Bungie did for Reach. It took Bungie over a year to restore the "flag is away" indicators, and they never did fix any of Invasion's numerous problems.
Reach also saw a total rewrite and reworking of the MP engine. So I wouldn't say it's more than what Bungie did
And H4 flat out nixed Invasion