My signature has been advertising the PC platoon since day 1 lol.
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ive been in the steam group since bad company 2, but i dont think i ever joined the bf3 modacity platoon. never really got into the game enough, i dont think. i did find out from that steam group that i go to school with legionare though, which was pretty cool.
do you guys have some sort of platoon for planetside? that is something i would totally be interested in.
Oh man I want Planetside so bad. My computer would just have a stroke though :(
It can't even handle the first one.
Alright everyone, the Xbox Platoon is up! Any advice, suggestions, belligerent comments?
http://battlelog.battlefield.com/bf3...5391843520741/
Brobox Brocity Brotoon
Just got the game.
Battlefield used to be about huge epic battles in big open fields. What the fuck's up with all these bullshit cramped-ass city maps. Fucking bullshit.
Battlefield wants to get in CoD's pants for some... close quarters combat.
So i had an idea a while back with this game. I noticed that when you damage somebody but dont kill them, then a team mate kills them (essentially what somebody might call a kill steal), you get a kill assist bonus equal to the amount of damage you did to that person. due to how damage is calculated (reduces as a function of distance), youll notice that sometimes you'll get 97, 98, or 99 point kill assists. so this means you shot a person the appropriate number of times to kill them, but because the person was just far enough away, the bullets didnt quite do enough damage to kill them. essentially, you did the work required for a kill, but were not rewarded with the kill, whereas someone else was rewarded for work they didnt do.
so my suggestion is this: the game internally keeps track of every kill assist you get. youll still get those points as usual, but when your kill assists add up to over 100, the game subtracts 100 from your running internal assist point total of that round, and increments your kill counter by 1. note that this wont affect your actual score at all. the game will just wrap that internal counter back to under 100.
as for that other guy who stole your kill? we'll let him keep it, as that would be consistent with the current revive mechanics, where an enemy is rewarded with a kill for killing you, but you dont have a death added if you get revived. everyone wins.
i think this is a good idea and would promote team play a little more. if nothing else, it would remove the frustration of shooting 4 or 5 guys and having some team mates get the credit for all of those kills. thoughts? (something more than "no, gay." please...)
I bought this game.. then turned around and bought the premium stuff for it..
Played maybe 3 games.
Meh.
i feel the same way, although i only bought the limited edition. this game just doesnt give me the thrill that bad company 2 does. i play bad company 2 and actually jump when i come under fire. in this game? whatever. every other player is a medic, so ill probably get revived anyway.