Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
Quote:
Originally Posted by
SiriusTexra
I wish the guys liked
my hud instead of boxmcnugget :(
I think a more streamlined crysis ripoff hud sitting at the bottom of the screen would work better though, in terms of general visibility.
I saw your HUD, and I like the ideas (except your motion tracker's perspective is backwards). I think a more UNSC-looking version could work really well; I think you've already heard that yours looks a bit too Covenant-themed. :p
However, a Crysis-like HUD would look bad without HUD-bob, in my opinion. I also think that if we wanted to get really creative, we could move ammo-remaining-in-magazine and battery information onto each gun itself, and simply have a magazine count instead of a "32 x 320" deal. That would be neat. If you want, we can talk about it over AIM. You know where to go for contact info.
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
This stuff knocks the sox off of Anniversary. I haven't felt so happy about Halo 1 in two years.
Things I anticipate happily for the next release:
-New grunts!
-More weapons!
-Vehicles!
-Potentially more level segments!
-Is it possible for us to see a 3ds Max render of the Brutes?
Keep it up CMT, this stuff brings it all back to life.
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
Wowwww! I can barely believe this is still Halo CE! Great Job! D:
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
Played it. Beat it. General reaction:
eeeeeehh
Though to be fair, I think a lot of that has to do with the difficulty, which was way too easy for me on Normal. To any series veterans picking this up for the first time, I recommend starting on Heroic instead.
A good point is definitely the graphics. And this is coming from a person who normally gives no fucks about graphics. Hell, I turned most of the OS enhancements off.
VISR blew me away when I first turned it on. Far and away superior to ODST's version. That said, I feel like there's a little too much dependance on it. Seriously, the map is fucking dark. The original was too, but I never felt like it was impossible to see my enemies without changing everything to crayon-vision.
As for weapons, silencing the BR is a cool idea but the sound effects just make it feel really weak and ineffective. Same goes for the Needler. The hilarious destructiveness of the Halo 1 supercombine is the biggest thing that separates it from its successors, but I'm just not feeling it with this one.
Overall it was a neat level and I'm looking forward to playing more, especially vehicle sections.
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
lol managed to help for like one or two builds before IRL shit got in the way. Fuck you 40+ hour work weeks.
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
My shitty review;
I liked all weapons I used (and I used quite a lot :ohdear:)
Graphically, it's great, but the bloom is quite painful on my eyes (thanks for the option to turn it down)
But the AI... have the same problems they did in SPV1 and SPV2... GRENADES. PLEASE tone down the grenade throwing parameters, it's ridiculous.
I also liked the weapon drop outside the gravlift.
And;
91/96
Good job, but PLEASE fix the grenade throwing.
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
Grenades is a tough one for us, it all had to be done by hand rather than converted, as HEK+ breaks the values (that's why spv1 had no grenade throwing) but we will be toning it down.
Also fun fact, the weapon drop capsules were the first textures Dano did for CMT when he joined. In fact, it was his test to see if he could make the cut for the team.
2 Attachment(s)
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
For those interested in vehicles:
Attachment 2649
Attachment 2647
Attachment 2648
Once all the tags are done and up to the standard (or nearabouts) of the above, shit will be very cash.
Re: CMT SPv3 - 1/31/11 Update - Release Date Inside!
Quote:
Originally Posted by
Warsaw
Um...who was that directed at? I don't see anybody calling this one buggy. Everybody has been talking about the aesthetics...
Bob
Re: CMT SPv3 - 2/24/12 - Truth & Reconciliation Released!
Anyone else having trouble playing this? Can't even get it to work with/without OS, just simply crashes when trying to play it, and it dosent even recognized the .yelo map. I'm using the latest Open Sauce too.