yeah i realized that after the fact
oh well, maybe if this is successful they'll create a clone war era mod
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yeah i realized that after the fact
oh well, maybe if this is successful they'll create a clone war era mod
I'm sure they will, but I'm more curious: Will you guys ever delve into the Post-Empire era that's in the Expanded Universe (EU)?
I'd like to see some of those World Devastators or some of the Thrawn-era equipment. I know you guys are going to do at least SOME EU stuff, because the Arc Hammer is from the Dark Forces game on the PSX, isn't it?
World Devastators are absolutely massive though. I'm thinking about it for Halo's engine and I don't think it would work very well in terms of scale. Just think, the Pillar of Autumn is 1170m long. An Imperial Class Star Destroyer is 1600m long. A World Devastator literally eats a Star Destroyer. From a gameplay perspective, I can't see it working in Halo.
This is a shooter game why would they need a death star or a star destroyer or whatever?
You picked up 4 rounds for death star main gun?
No, that's not what I-
I was wondering that why couldn't they have that, if they had a Death Star, and then I realized: how the HELL would they have a Death Star? Where would they put it? And, say, they used it in a UI, it would be scaled down, much like the Halo ring in the Default UI.
I like what I see (in terms of progress) its nice to see a mod that shows promise, keep up the good work. :party:
Haha, nice catch.
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[size=1]--- Original message by: Jay2645[/size=1]
Also, I should note, to clear some things up at Modacity: The textures you see in the screenshot are from Jedi Knight: Jedi Academy. There will be similar, handmade textures in the final product, those were for basic UVWing and I never got around to changing them, since I never really finished UVWing. I didn't even realize I never changed them.
To be clear:
Mine:
Floor
Elevator
TIE Racks
Ceiling
Catwalk
Anything that ISN'T BSP.
In fact, a lot of it IS mine, it's really just the walls from JKA.
Sorry for the mix-up.