Nine Inch Nails? Why?
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Nine Inch Nails? Why?
could it be rigged to stun like it is shield level?
Stun as in? Blur appears when shields down?, I will probably add in a health parameter too, so if its low health more blur will be added.
Reason for shields in video is because they automatically regenerate smoothly, whereas with health if I walk over a health pack it just boosts up straight away.
I was thinking stun damage, for it's culmulative effect, which the shield also has, sure, but not sure it's envelopes(, for lack of a better word/term), are the same as the shields. If it happened to have different recovery times per hit, it'd have a fluxuating recovery, which would be pretty cool i think. I got that impression looking at a dmg_fx tag's "stun time". But now that you mention it, thats 3 variables to throw into the equation, which is even better(, if those offsets aren't too hard to find).
Also, :awesome: BRILLIANT!
Stun damage, I dont understand exactly what you mean.
You know when you get hit by the plasma rifle or little plasma shots from the plasma pistol (not overcharged?) they stun you (while you move of course).
Just try it.
If I stun you, I'm afraid I'll do more than just stun.
the damage_effect tag has the parameters stun, maximum stun, and stun time, in the $DAMAGE$ section. That might mean it has a dynamic array of instances of damage_effects, given that time parameter