Re: Public "Halo 3" Energy Sword
Well I've finally managed to figure out animations in oblivion. This is especially hard since animated textures cant be exported from max so I've gotta hand key all the values in a text editor basically >_> Also, I've managed to get the basic blade texture's animation animated and in oblivion while tweaking the settings on the alpha blending and stuff. Basically it looks great and I've got it set to turn off when sheathed. :-D Anyway, enough of my ranting. TIEM FOR TEH PIKZ
http://img243.imageshack.us/img243/2...ergysword1.jpg
This is how it looks when you sheath it.

This is how it looks when outside in moderately bright lighting.

This is how it looks in FP when in total pitch blackness.

This is how it looks in 3P when in total pitch blackness.
Re: Public "Halo 3" Energy Sword
You better release an elite model with this mod.
Re: Public "Halo 3" Energy Sword
Damn right I will. This sword is taking longer tho cause ive gotta animate it as well and each frame of each of the particle animations need to be hand drawn and it's a huge pain trust me.
Re: Public "Halo 3" Energy Sword
This sword needs to be put in the unreal engine.
I think I know someone who can do it. There name are inferno and he are awesome.
Re: Public "Halo 3" Energy Sword
That's the reason I'm releasing it to the public when I'm totally done along with the elite once I'm done with it as well. I wanna see it become of EPIC use :-D
Re: Public "Halo 3" Energy Sword
I already have a idea for it's use. A mutator that replaces impact hammer with energy sword.
That would be the win.
Re: Public "Halo 3" Energy Sword
Oh shit I want an elite in UT3 soo bad
Re: Public "Halo 3" Energy Sword
Quote:
Originally Posted by
itszutak
Oh shit I want an elite in UT3 soo bad
http://forums.epicgames.com/showthre...=660691&page=4
NOT MIEN
Re: Public "Halo 3" Energy Sword
Quote:
Originally Posted by
Moses
Made me ):
You do it.
Re: Public "Halo 3" Energy Sword
Quote:
Originally Posted by
Moses
No offense, but that's fucking ugly. I'd rather have an elite ported from H1 with the proper proportions.