Re: [WIP]New Mombasa "Sector 7" Training Facility.
That's the plan. I'll likely have to change some of it to fit the scene better though.
Re: [WIP]New Mombasa "Sector 7" Training Facility.

Bit of an update.
Re: [WIP]New Mombasa "Sector 7" Training Facility.
So all this is for a single-frame render, huh? That's a rather large backdrop. I'm intrigued to see how the render turns out.
Re: [WIP]New Mombasa "Sector 7" Training Facility.
Actually, what I'm attempting to do here is a multipart deal.
1) Create an environment that could serve as a plausible multiplayer map.
2) Organize 16-32 Spartans in said multiplayer map (fuck the game constraints).
3) Render multiple frames in different areas of pocketed battles, including several overviews.
Re: [WIP]New Mombasa "Sector 7" Training Facility.
Animate a 2-3 minute clip :oshi:
Re: [WIP]New Mombasa "Sector 7" Training Facility.
This is ambitious to say the least.
Re: [WIP]New Mombasa "Sector 7" Training Facility.

Updated the large "pool" and altered the stairs. Working on connecting the upper road to the lower, and did a little bit of work on the central building.
More to come. :neckbeard:
Re: [WIP]New Mombasa "Sector 7" Training Facility.
Like I said on AIM, looks lots better.
Re: [WIP]New Mombasa "Sector 7" Training Facility.
Quote:
Originally Posted by
paladin
Animate a 2-3 minute clip :oshi:
Yes do this. You will become internet-famous like the maker of Haloid
Re: [WIP]New Mombasa "Sector 7" Training Facility.
Quote:
Originally Posted by
paladin
Animate a 2-3 minute clip :oshi:
I don't have the patience or the drive to do something like this. All it would result in is weeks or even months extra of my life taken up working in a universe I don't want to work in anymore.