Re: Killing Floor [MAP] : Dead Space Planet Cracker
Quote:
Originally Posted by
SonicXtreme
I realised it was bad when i actually checked my figure reference i have against the actual ingame reference Sel , the texturing is fine , and the modeling of the helmet is fine , its just the torso armour that is done wrong , it should be seperate pieces instead of huge ass rings of armour , so i have to re do that , that and also then just fiddle around with it to get the other permutations , which is like a 5 min job ... i`ll do it later.
I'm not saying the helmet is modeled wrong, I'm saying it's ugly :\
Re: Killing Floor [MAP] : Dead Space Planet Cracker
Quote:
Originally Posted by
SonicXtreme
I realised it was bad when i actually checked my figure reference i have against the actual ingame reference Sel , the texturing is fine , and the modeling of the helmet is fine , its just the torso armour that is done wrong , it should be seperate pieces instead of huge ass rings of armour , so i have to re do that , that and also then just fiddle around with it to get the other permutations , which is like a 5 min job ... i`ll do it later.
ohhhh HELL no.
nononoonono
no
just
no
no way in frozen hell no.
Re: Killing Floor [MAP] : Dead Space Planet Cracker
Its all ok now people , not bothering with anything else anymore just focusing on the level , taken all the constructive critizism and decided to stick to levels instead of fucking around with other shit im no good at , thanks for all the input :)
Edit:
I have very unfortunate news for everyone,
Unfortunately this level has not been canceled, I did have it all planned out and was about half way through development, its been a one man project from the beginning so I have put loads of my time and effort into this project but unfortunately no more.
Whilst using my computer recently I found it had contracted a virus I could not seem to get rid of no matter how hard I tried , it got that bad I eventually reformatted but forgot to back up my steam folder with the important things in like my levels and folders related to the modification.
I still have the source files , So for anyone that wants to continue from scratch I will gladly open source them all the converted audio , models and textures.
Sorry for letting you all down.