Just so you guys know I don't think the flashlight actually works in multiplayer, even if you script it so that flashlights can be used.
Of course I can be wrong...
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Just so you guys know I don't think the flashlight actually works in multiplayer, even if you script it so that flashlights can be used.
Of course I can be wrong...
I haven't had success reactivating it....but I did when I modded H2X so long ago, so you would think that it is possible. That is, if I could get a biped change to take and possibly repair the missing globals and mp_globals references.
There was a flag in Insolence, which enabled the flashlight.
Also, I want to know, can we reference 16 players.
toQuote:
(script static player0
(unit (list_get (players) 0))
)
)
and then perform complex scripts on each of them?Quote:
(script static player15
(unit (list_get (players) 15))
)
)
example,
create object near player14
create vehi near player 13
....If you can figure out how to name an object/vehicle, Shock.
i thing i know how
scripts are limited by 7 blocks, wow. <:mad:~
why the hell would you make over 8 script files...
Umm, Bungie never used more than 8 script files in Halo 2.