Re: CMT SPv3 - 12/2/11 Update - New Media Inside!
Quote:
Originally Posted by
DarkHalo003
I can agree to this. I think a50 should still retain that "red clay" look to it. It's kind of its trademark aesthetic color, like Tip of the Spear's "red clay" hues or a30's grey cliffs and green valleys.
Yeah. Right now it's looks too blue. The snow and night together already makes everything dark, but when you turn the lighting blue it jsut becomes downright depressing to look at.
Quote:
Originally Posted by
Warsaw
I also think adding mid-ranged scoped weapons on a50 is a terribad idea. What made that level unique is that you were forced to work with close quarters guns or long range sniper rifles on a map that would have been perfect for the pistol (and therefore the BR, Carbine, etc.).
Remember, the level started off with a sniper rifle to begin with.What matters now is that we have choice. You can still use your close quarters weapons if you want.
Re: CMT SPv3 - 12/2/11 Update - New Media Inside!
It's not about choice, it's about the experience. I don't want choice, I want the level to play awesome. It would not have been as fun of a level had the pistol been present. Way too easy.
Also, CMT, why is the needler blue? Do we not have enough blue already with all of the Forerunner glowy things and the plasma rifle? I like the pink.
Re: CMT SPv3 - 12/2/11 Update - New Media Inside!
Not to mention the Pistol just plays differently from the Sniper while still packing a punch from a distance. Pistol holds more ammo (once you go below 24 rounds with the SR, you're stuck at that), fires faster, and has a larger clip. Yes, the SR can kill most things in one shot, but so can the Pistol if the target isn't shielded (plenty of jackals and grunts in T&R). Can't recall for sure if the Pistol reloads faster or not, but I believe it does. Starting the level off with a Pistol wouldn't make it feel like T&R. Add to the fact that the environment has been completely changed to snow and it might as well be some mirror universe where everything is completely different. Leave the mirror universe to Star Trek.
Re: CMT SPv3 - 12/2/11 Update - New Media Inside!
The pistol is available in this level? Fuck that.
Re: CMT SPv3 - 12/2/11 Update - New Media Inside!
Oh, and, before I forget, that shaking of the screen whenever you shoot the sniper rifle is possibly one of the most annoying things ever imaginable. Please, get rid of it, no matter how "realistic" it may be.
Re: CMT SPv3 - 12/2/11 Update - New Media Inside!
The pistol was available in the original after the first 2 minutes.
Hth
Re: CMT SPv3 - 12/2/11 Update - New Media Inside!
Re: CMT SPv3 - 12/2/11 Update - New Media Inside!
Quote:
Originally Posted by
Warsaw
It's not about choice, it's about the experience. I don't want choice, I want the level to play awesome. It would not have been as fun of a level had the pistol been present. Way too easy.
Also, CMT, why is the needler blue? Do we not have enough blue already with all of the Forerunner glowy things and the plasma rifle? I like the pink.
Our mod has always been about choice. It can be played great any way you want. Also Needler is planned to be pink again.
Also pistol was never in stock a50.
Re: CMT SPv3 - 12/2/11 Update - New Media Inside!
Quote:
Originally Posted by
TVTyrant
The pistol was available in the original after the first 2 minutes.
Hth
Uh, no? It's not even in the map file iirc
Anyway I liked what I saw here but I cringe inwardly any time i hear the word 'balance' said about a Halo game now
Re: CMT SPv3 - 12/2/11 Update - New Media Inside!
Isn't there one on a dead marine after the first two encounters? Or was that a sniper rifle