Your friend's is perfect looking?
He must have played around with his video card settings like Reaper does, because that's about as good as Halo will get.
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Your friend's is perfect looking?
He must have played around with his video card settings like Reaper does, because that's about as good as Halo will get.
About the antriscopic filtering...I only have choices of 2x, 4x, 8x, and 16x... How did you get 6x? <_<
Reaper wanna show us a picture of your halo? :D
Halo? pfft
Check out my MARATHON
http://img.photobucket.com/albums/v226/SA2/marathon.png
I could never work out how to make Marathon work on my PC... :|
http://source.bungie.org/get/
<3 Marathon
The multiplayer is pretty good Quake style action (as in nothing but the Rocket Launcher gets used... ever)
I believe your problem is that you're running Halo in a mode that fills the whole screen, which will "stretch" the game image (squares become rectangles, circles become ovals, etc).
My laptop is a widescreen too (1280x800) and if I run Halo such that it fills the entire screen, poof, everything is stretched, fattened, and fugly. Halo does not support widescreen natively. It will display the correct # of pixels (1440 horizontal, 900 vertical on your laptop) but the picture itself will still be stretched.
Your video card is SUPERB and totally owns mine, on both desktop and laptop. If my graphics card can run Halo on full settings with no less than 80 fps, yours can do way better.
There is a FOV (field of view) hack out there to run Halo in true widescreen (however the reticule is still stretched but who cares). Google it because I forgot the location.