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Re: [Gallery] Chains Scribbles
The left arm is way too blurred, and does not look like movement at all, and the right arm is too sharp, it looks like the image was cut out with scissors there. The motion blur isn't constant with the whole body, and doesn't make sense in the places its in. Also, I'd say you still need to work on your poses. All of the positions you paint your characters in seem very awkward and unnatural, and the perspective will be completely different in certain areas. Hope this advice helps, good luck.
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Re: [Gallery] Chains Scribbles
Mo-blur or radial blur the whole limb or joint for movement. Never just smudge or blur the edges of something that's moving, it looks fucking awful.
The Elite on the left still looks like a Brute, by the way. I had to look twice to realise it wasn't. Elite skin is generally dark grey or brown and very scaly, whereas Brutes are more or less overgrown alien apes. The muscles are totally different, too. Brutes have huge lumps of the stuff, and Elites are very lanky with wiry muscle. Don't mix this stuff up, or it becomes impossible to tell which is which.
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Re: [Gallery] Chains Scribbles
I thought it was a brute until I started reading the comments :nsmug:
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Re: [Gallery] Chains Scribbles
Ok, I will add more blur to the arms, i will lanky up the arms a bit, but on the skin tone, its going grey scale, was playing to add hues and saturation for color once done with it.
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Re: [Gallery] Chains Scribbles
no, you will not add blurr to the arms.
Stop blurring, stop sharpening, stop all that. Leave the filters panel alone too, it's not helping.
You also seem to be using the one brush for everything, if you are, stop that.
Your images seem to have a low dpi for your images, and your paintings are incredibly small.
The tones don't make much sense at all, the lighting and shading is negating itself and the overal style and design of everything seems like random objects flung together, with not much thought about adjascent and perpendicular angles or topographical flow.
All in all it's improvement, but you haven't really prgressed to me, you've really just got better at the same thing you allways have been doing.
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Re: [Gallery] Chains Scribbles
Started on this today, even though I have a week deadline:
http://i305.photobucket.com/albums/n...fensivec-1.png
Edit- the white box is for the ship I am going to paint.
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Re: [Gallery] Chains Scribbles
Interesting start, but I'd suggest giving the background more depth to it. Right now, with the absence of pure black, it feels like a very flat version of space. Also, it would look nice to improve the detail on the purplish nebula you have going there.
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Re: [Gallery] Chains Scribbles
What he said. Add some lighting to the nebula, they're clouds of gas. They look like clouds, smoke, so on and so forth. They react to light in much the same way as smoke does, for that matter. Right now there's barely any contrast or detail in the lighting, it should look almost fluffy.
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Re: [Gallery] Chains Scribbles
The planet in the background is not round at all.. Planets are spheres. The nebula's need to look more puffy, and larger differential in color.
This is a fine example. The outside is like a mist of purple smoke, while the inside, is blue, where nuclear fusion is beginning. http://objsam.files.wordpress.com/20...cw49_04lrg.jpg
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Re: [Gallery] Chains Scribbles
Quote:
Originally Posted by
Newbkilla
The planet in the background is not round at all.. Planets are spheres. The nebula's need to look more puffy, and larger differential in color.
This is a fine example. The outside is like a mist of purple smoke, while the inside, is blue, where nuclear fusion is beginning.
http://objsam.files.wordpress.com/20...cw49_04lrg.jpg
Planets aren't always perfect spheres. Ours is a squashed sphere http://sa.tweek.us/emots/images/emot-science.gif
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Re: [Gallery] Chains Scribbles
Quote:
Originally Posted by
rossmum
Still a sphere non-the less. :woot:
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Re: [Gallery] Chains Scribbles
No wai, it's a box? Idiot philosophers >:D
Still, it looks like an oval,
http://img15.imageshack.us/img15/8396/meaning.jpg
See how the outline of your planet is straight at certain points? Make it rounder, like that ^^
The shape of the planet is a sphere because of the size and distance away from it. If you look at all planets, especially mercury, it's shrank quite a bit in areas.
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Re: [Gallery] Chains Scribbles
I know its not much, but I have not painted a normal human in so long, did one today, just for a little bit of practice.
http://i305.photobucket.com/albums/n.../hoodieman.png
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Re: [Gallery] Chains Scribbles
The angle of the face doesn't match the angle of the mouth imo. Also, whats with the elite concept feet? :p
Or is that just the pants going to go around the shoe?
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Re: [Gallery] Chains Scribbles
Baggy pants lol, did not even notice that, also about the mouth, its a smirk, hes not going to have a placid face while holding a Molotov cocktail.
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Re: [Gallery] Chains Scribbles
A face like Jet Li in my avatar would have been awesome. :p
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Re: [Gallery] Chains Scribbles
Ok, painted this landscape today, and I have 2 versions, a gray scaled that was originally painted, and a colorized version. If you like the painting, tell me which one you like more and I will hand out a full res for it, as it was painted on a 3000x2000 canvas.
Gray scaled:
http://i305.photobucket.com/albums/n.../landscape.png
Color
http://i305.photobucket.com/albums/n...andscape-1.png
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Re: [Gallery] Chains Scribbles
Chains, I'ma say this once.
FINISH SOMETHING.
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Re: [Gallery] Chains Scribbles
I don't like it chains. I dunno what to crit.. maybe its the brush you are using? It just doesn't look like a clear pic of a landscape.
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Re: [Gallery] Chains Scribbles
The problem is that it's extremely featureless. It's akin to a color wash in watercolor.
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Re: [Gallery] Chains Scribbles
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Re: [Gallery] Chains Scribbles
Add some details near the horizon to actually break up the ground and the sky, and put small clumps of tussock or cracked dirts in places. Deserts typically aren't that empty, the only places I can really think of that look that barren are in North Africa, like the Great Sand Sea. Even that isn't flat, though; the dunes constantly morph with the wind.
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Re: [Gallery] Chains Scribbles
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Re: [Gallery] Chains Scribbles
that would be epic.. but uh... the mountains look to organized.. why aren't they slipping out of the scene? They seem to only be in the pic and around its all flat... :|
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Re: [Gallery] Chains Scribbles
I really like the colors and the detail on the mountain in the background, very appealing. I would suggest giving the grass a bit more detail/shading to make seem more grounded. Something about the Banshee bugs me as well, but not quite sure what it is.
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Re: [Gallery] Chains Scribbles
The fact that its not a Banshee, but a Spirit dropship?
Also, Contact Harvest :O?
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Re: [Gallery] Chains Scribbles
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Re: [Gallery] Chains Scribbles
Make the dropship pop out more, it looks like its right on the slopes of the mountains.
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Re: [Gallery] Chains Scribbles
Mountains are good but the field is just really really bland.
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Re: [Gallery] Chains Scribbles
Make it so you can see the lines of the grass.
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Re: [Gallery] Chains Scribbles
Aye, Its supposed to look like they're walking through tall grass, but It just looks like floating torso's. More detail in the grass, and make it look like its being pushed away by the soldiers. And the grenade explosion, Its kicking up dirt, but it seems to be having no effect on the blades of grass around it, fix that.
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Re: [Gallery] Chains Scribbles
Mountain is good, you need more in the background though (I used the singular because I see virtually nothing to tell me otherwise); they never just 'end' suddenly, there would at least be some foothills or a proper cliff. The grass and trees have no definition at all and badly want some, because right now they just look like giant green blobs. The Marines are too bright, and the Covenant are hard to make out against the background. The dropship is way too stubby, unless it's meant to be banking left, in which case the perspective is stuffed.
Keep working on it, the mountain and sky are keepers at the very least.
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Re: [Gallery] Chains Scribbles
I shall, here is just a small sketch I did last night before bed.
http://i305.photobucket.com/albums/n...flood2copy.png
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Re: [Gallery] Chains Scribbles
I don't get it.. does he not have arms? D:
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Re: [Gallery] Chains Scribbles
I think his right hand should be up holding the rope (which should be tight), then the body is positioned pretty good and maybe make his left arm uhh i dunno :)
nice though.
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Re: [Gallery] Chains Scribbles
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Re: [Gallery] Chains Scribbles
Ok, at first, I thought you didn't like drawing legs or feet. Now it is apparent that you just don't like the bottoms of pictures. Why do you almost never draw them?
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Re: [Gallery] Chains Scribbles
The grass around the rock spire is what you should've had in the other picture, you can actually tell what it is.
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Re: [Gallery] Chains Scribbles
I know, that's why I was practicing it. :)
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Re: [Gallery] Chains Scribbles
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Re: [Gallery] Chains Scribbles
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Re: [Gallery] Chains Scribbles
You really need to finish some of the stuff you start man :\ You're at the level where you should really do an entire picture, not just make practice stuff that goes nowhere.
I absolutely hate the design, but at least you've dropped the blur/sharpen abuse you picked up as of late. I'd say more, but you probably won't touch the thing again (or post any revisions you make) so I won't bother.
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Re: [Gallery] Chains Scribbles
I will be completely honest here, I have to totally disagree with you that I am at a level where I should do a full scene, I just do not feel I am ready, I need to learn perspective better, need to learn more proper brush strokes to express my work, that's what I am practicing on, making flesh look like flesh, grass like grass, metal like metal, I am still just starting to learn to run.
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Re: [Gallery] Chains Scribbles
So learn then.
Stop producing half-assed attempts at art work that could be something great. You're not expanding yourself, in fact your stagnant.
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Re: [Gallery] Chains Scribbles
Making half, excuse me, a quarter of a picture is not going to teach you anything. You need to do multiple complete pictures in order to get real practice.
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Re: [Gallery] Chains Scribbles
Quote:
Originally Posted by
teh lag
You really need to finish some of the stuff you start man :\ You're at the level where you should really do an entire picture, not just make practice stuff that goes nowhere.
This.
I don't get it. You are putting out great stuff. How hard can it be to just complete the picture? All it requires is more time and more ink. Skill shouldn't be a factor?
You've had plenty of practice already. 35 pages worth and probably a lot more. Time to move on up...
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Re: [Gallery] Chains Scribbles
Dude, Snaf's right. Badass ant eater is badass!
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Re: [Gallery] Chains Scribbles
He meant it in a negative way.
Anyways have not had much time this week to do anything painting related, but managed to have 2 hours tonight get this done:
http://i305.photobucket.com/albums/n...s1/concept.png
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Re: [Gallery] Chains Scribbles
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Re: [Gallery] Chains Scribbles
What...? I am sorry, I am not into stargate, so you'll have to explain.
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Re: [Gallery] Chains Scribbles
They have the same kind of concept armor in the game.. (at least it looks similar)
Let me get a link. :)
EDIT; now that I look at it.. its not that similar.
http://community.stargateworlds.com/...8_original.jpg
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Re: [Gallery] Chains Scribbles
Proportions are totally out of whack.
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Re: [Gallery] Chains Scribbles
Wow, what's with the perspective? I can't tell if he's drawn facing directly ahead or if he's tilted towards the viewer. Proportions are messed up man. You aught to try drawing with some guide lines, at least until you get the hang of perspective and proportion..
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Re: [Gallery] Chains Scribbles
Quote:
Originally Posted by
Reaper Man
Wow, what's with the perspective? I can't tell if he's drawn facing directly ahead or if he's tilted towards the viewer. Proportions are messed up man. You aught to try drawing with some guide lines, at least until you get the hang of perspective and proportion..
Hes clearly facing the user, however its not dead straight because its not a concept document, its more like a real life pose. Due to the fact people hardly ever stand completely parallel and straight the body has a tiny twist to it.
I think picture looks great, the body does look a bit off, especially when compared to the guys legs. Usually if a guy has big legs, hes going to have a chest at least the same proportions. Obviously this is still a WIP so it can change and you've only blocked out the shape right now.
Loving the details on the helmet.
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Re: [Gallery] Chains Scribbles
So yeah, have not modeled in the longest time, had an hour to spare, came out with this, no the base and the top parts are not done, all I could finish was the back wall as I put that time limit on myself.
http://i305.photobucket.com/albums/n...ins1/View1.png
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Re: [Gallery] Chains Scribbles
Looks nice, but that wall thing behind the pillars dont look forerunner.
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Re: [Gallery] Chains Scribbles
Quote:
Originally Posted by
Advancebo
Looks nice, but that wall thing behind the pillars dont look forerunner.
Uhh...yes it does.
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Re: [Gallery] Chains Scribbles
Quote:
Originally Posted by
sKc_Chains
I actually really like this. I don't know what you are doing with it, but maybe put some space for a hallway in there?
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Re: [Gallery] Chains Scribbles
Quote:
Originally Posted by
ThePlague
Uhh...yes it does.
No, it does not.
The triangles radiating out from the centre are at fault. Without those dividing it up, it would.
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Re: [Gallery] Chains Scribbles
The back wall reminds me of the controls in Halo CE.
[thumb]http://images4.wikia.nocookie.net/halo/images/7/75/TSC03.png[/thumb]
Probably over all shape, and just imagining lines being drawn from corners.
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Re: [Gallery] Chains Scribbles
I dont like the back wall. Design is bad.
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Re: [Gallery] Chains Scribbles
Quote:
Originally Posted by
Hunter
I dont like the back wall. Design is bad.
Meh I dont see how its bad, I keep imagining the triangularly part animating open to show some kind of control panel, and the rest of the walls there will be lit dimly.
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Re: [Gallery] Chains Scribbles
Doesn't really matter anyways, as it will not be going ingame, since I am too lazy to seal some stuff. Was just to make sure I could still model after all this time.
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Re: [Gallery] Chains Scribbles
Have not had much time to do shit lately, school is just a bitch and its the first year of high school
so it's a pain in the ass trying to adjust, anyways here's a speed painting of something I thought of off the top of my head when bored.
http://i305.photobucket.com/albums/n...intingcopy.png
Also before stupid questions are asked:
1. Inspiration from silent hill, and roman gladiators, helmet is supposed to be large
2. As said above with silent hill inspiration, the odd looking skin is because he is not alive.
3. I need to learn muscle groups.
If it is not anything of the above, please feel free to post what suggestions you have.
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Re: [Gallery] Chains Scribbles
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Re: [Gallery] Chains Scribbles
Cool. Do more like this, and I'll stop bitching to you on XFire about finishing things. It actually looks like it's done instead of missing a bunch of stuff.
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Re: [Gallery] Chains Scribbles
much better perspective and proportions here, but don't outline the muscles so much. The shoulder pad looks too much like part of the arm, so change the colour a bit. His upper arm doesn't look too great either.
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Re: [Gallery] Chains Scribbles
Its definitely an improvement. Is the left arm supposed to be transparent though?
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Re: [Gallery] Chains Scribbles
Started on texturing nuggets assault rifle, so far on what I have on the basic diffuse:
http://i305.photobucket.com/albums/n...iflerender.png
Lower res, but shows more of ar:
http://i305.photobucket.com/albums/n...saultrifle.jpg
The grip is being done by veex, which I will edit a bit to my preferences, yes I am aware of the errors on the grip, nugget will have to handle those.
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Re: [Gallery] Chains Scribbles
Ok, no.
Nononononono.
Please, stop that. I really don't have the time right now to tell you whats wrong, i just saw that post and got jabbed in the side by a bit of shock.
Also, more than 1 person doing 1 texture is a recipe for disaster. Layers go missing, files go missing, things happen. No.
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Re: [Gallery] Chains Scribbles
The only thing I like about that is the UNSC logo... and even that could be done differently.
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Re: [Gallery] Chains Scribbles
I agree on the UNSC logo... but why is it cloth?
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Re: [Gallery] Chains Scribbles
Quote:
Originally Posted by
sKc_Chains
snip
draw some feet or you'll never learn
please
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Re: [Gallery] Chains Scribbles
Yea thanks guys, how about posting what I could do in fixing it? Only last 4 posts that have been at all useful was mass's and even then it was not even about the assault rifle. :\
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Re: [Gallery] Chains Scribbles
Quote:
Originally Posted by
sKc_Chains
Started on texturing nuggets assault rifle, so far on what I have on the basic diffuse:
[thumb]http://i305.photobucket.com/albums/nn229/1chains1/assaultriflerender.png[/thumb]
Lower res, but shows more of ar:
[thumb]http://i305.photobucket.com/albums/nn229/1chains1/assaultrifle.jpg[/thumb]
The grip is being done by veex, which I will edit a bit to my preferences, yes I am aware of the errors on the grip, nugget will have to handle those.
Whats with the spray can sprays on the side of it?
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Re: [Gallery] Chains Scribbles
AR is a non-starter, dude. No material definition at all, really obnoxious grunge, inset pieces where they make no sense, and faded orange/yellow paint, of all things? Since this is for CE and not some flashy next-gen game, add some decent lighting so we can at least make out what's what. Add scratches where they make sense (top of the upper heatshield/computer, around the front of the heatshield, on the wider parts of the stock and receiver). Ditch the paint, ditch the UNSC tag - I'm pretty sure the owners of the rifle don't need that as a constant reminder who they're fighting for - and lose the ugly crinkling on the cheekpiece, which is the wrong shape model-wise to be that soft a material. Make the grunge look less like fresh dogshit and more like a buildup of sand, dust and grit, and reduce the visible amount of it. I'd lose the angled divider in the receiver's inset, too. Either make it straight or don't make one at all. Weapons are designed to work and, in times of war, to be easy to manufacture. They get less complex as production concessions are made, not more.
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Re: [Gallery] Chains Scribbles
Thanks ross, I will probably just restart from scratch though. Well I do no tend to show much of the medium I am most comfortable with, penciling and inking, for that same reason that I need much more work in the other mediums that I rarely post them.
I had an hour of free time, was extremely bored so I got two sketches done, mountain scene taking the longer of the two.
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Re: [Gallery] Chains Scribbles
No offence, but hatching doesn't always look good if you know what I mean. :)
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Re: [Gallery] Chains Scribbles
Like said, a suggestion would be try different styles of shading.
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Re: [Gallery] Chains Scribbles
Like what kind? I was using mainly pen in that, and its just a normal ballpoint, so no matter what, it will bleed its guts and create a dark splotch and I can not make it fade, I do not cross hatch with pencils though, I pencil in thick shadows then use my finger and erase to make them fade and blend in well.
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Re: [Gallery] Chains Scribbles
So i had 45 minutes to spare and was in the mood to do something disgusting, decided to do a flood.
http://i305.photobucket.com/albums/n.../floodgina.png
E- oh forgot to tell what it does, top claw/sucker attaches to wall/ ceiling/ ground and its mouth/gina thing stays closed and pushed against a wall to look like a cell pod until prey comes near, in which it opens the mouth and shoots out the hooked tentacles. I also had the thought of it to move around it used the hooked tentacles to drag it self along slowly to new spots.
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Re: [Gallery] Chains Scribbles
Cool, but IMO it just doesn't look that gross.
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Re: [Gallery] Chains Scribbles
It doesn't look so much like a flood to me... more like a Hunter Metroid that's using a Flood texture set.
That aside, it doesn't look so bad; the shading gets iffy at the very top but it's otherwise pretty solid. I'd like to see it without the green fog (?) covering up the edges though...
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Re: [Gallery] Chains Scribbles
Eh, I put it all on one layer to make the file not as large, so even if I erase fog around edges, it will still have the exact same effect.
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Re: [Gallery] Chains Scribbles
Hell. I might actually model that.
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Re: [Gallery] Chains Scribbles
No you won't disaster, you're too damn lazy and busy. :)
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Re: [Gallery] Chains Scribbles
Ok, so I am redesigning the ma5k, but I do not have much experience with guns, here is what I have so far, barrel has not been added yet, I do not know if I should add a scope, would make it pointless, still have not added clip and not sure whether I am going to do the usual bull-pup design or something else. Give me any ideas you think would improve it as I now have the basic shape:
http://i305.photobucket.com/albums/n...designcopy.png
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Re: [Gallery] Chains Scribbles
Ok, so one of my regular practices that has been helping me, is to do timed session to see how much I can get done in the allotted amount that is given.
The above flood painting took me the usual time, so I am trying to shave it down from 45min -2 hours to 30min-1 hour 15 min.
I gave myself the limit of 30 minutes for this piece, decided to do a stylized punk zombie.
I like it enough that I will probably refine it tomorrow.
http://i305.photobucket.com/albums/n...punkzombie.png
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Re: [Gallery] Chains Scribbles
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Re: [Gallery] Chains Scribbles
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Re: [Gallery] Chains Scribbles
you need to work on your perspective. to me, that head looks like it was drawn facing the "camera", and edited using the "Perspective" transform in photoshop.
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Re: [Gallery] Chains Scribbles
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Re: [Gallery] Chains Scribbles
"Fuck you! Gimme another leg or I'll stab you with my shitty sword!"
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Re: [Gallery] Chains Scribbles
Have not painted in a week in a half, to me, that's the equivalent of Bod trying to not masturbate for 4 months, my hands are fucking blue.
So in light of this, I decided to just get started on another painting, just to get my hand working again. So I have the basic shape done, also about the girly left hand pose, its because he has a shoulder mounted cannon he will be holding onto. This is just the basic suit, still have to add exo armor, shading, details and obviously the cannon.
Reason I am posting this is because I am done for the night, and want some suggestions that I can mull over in my sleep.
Well enough rambling.
http://i305.photobucket.com/albums/n...titled-1-1.png
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Re: [Gallery] Chains Scribbles
lengthen the lower leg a bit, and make the foot just a bit longer. It could be seen as the leg being at an angle, but it's not a natural position. Not too sure about the face, but I guess that's your thing. It's definitely an improvement, good job so far.
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Re: [Gallery] Chains Scribbles
^ no the leg is in correct proportion if shaded correctly. The only thing that troubles me in terms of proportion is the end of the foot, but he is an alien.
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Re: [Gallery] Chains Scribbles
Blueman has gone back to the incubation stage, didn't really like the design, the house is at 85 degrees at 9 o clock pm in Texas humidity..... can't really focus right now, but am painting something, but it's gonna be a quickie.
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Re: [Gallery] Chains Scribbles
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Re: [Gallery] Chains Scribbles
I can't tell if he's running on a wall, running normally with the camera tilted, or jumping over something. Hell, it might not even be one of those. What exactly is going on?
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Re: [Gallery] Chains Scribbles
Yeah, your past few concepts have been pretty unclear on what's going on. I've got no idea what he's doing.