God damn it finish something.
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God damn it finish something.
Tbh, It looks like he's got some type of anti-gravity boots on or something, and hes about to fly away. I don't see how it's going to look right if he's running on the wall or the floor.
In other words, give him anti-gravity boots.
Ok, I am also open to do projects in concept work as I am not on a team.
And I am getting bored with no specifications on something to do.
Been a long 3 weeks.... step dad and mom are divorcing, I am stuck living at my grandparents in one room with 3 people... Just havn't been shitted to do anything recently, and since I have to use a usb drive to get my drawings online, it's a pain in the ass. I decided to relieve stress today and just do a generic halo scene, portraying the last character on the game of zombies, took about an hour, since I was tired, but it was fun and distracting enough to get my mind of the stress...(also I am aware that one of the figures on the ground closer to the camera is a bit out of perspective, need to make him larger, will be easy because he is on a sperate layer, also need to add some flying snow from bullets and zombie falling)
http://i305.photobucket.com/albums/n...tstandcopy.png
http://img5.imageshack.us/img5/4376/wrongzcx.jpg
The scale of the two spartan's I am pointing out are at about the same size. So the differences in distance from the camera are about the same, meaning the lighting of the two must be similar.
The main thing that I'd like to see in that is more detail and sharpness in your drawing. Other than that, the concept looks good, however your camera angle isn't quite what I would consider dynamic. Tilting the image slightly would help.
It looks good, just try and make your drawings sharper and have more detail.
http://i305.photobucket.com/albums/n...1/painting.png
Working on metal still, have to make water...well...look like water.